
Starting from Being Scolded, He Became the Godfather of Games
从被骂开始当游戏教父
- Status
- Ongoing
- Length
- 347k Words
- Genre
- Urban
- Subgenre
- Urban High-Concept
- Audience
- Male
- Updated
- 9mo ago
- Source
- Fanqie
Stats
7Reads
5.5Score
152Chapters
1Listens
49.9kReads · all time





It's a cool plot, forcing a sensational drama. The previous recruitment plot is quite nerve-wracking. As long as you can offer a minimum salary, you can accept the workers' requirements no matter how weird they are. I don't see any irreplaceable technical level advantages for the two people at the beginning. You pay the salary normally and then give the requirements. The programmer and the artist give the plan, making these two people seem to be unique talents. The subsequent plot of the opponent poaching people is even more inexplicable. Are the technical levels of the first few people found so great that they are irreplaceable? Isn't 80 or 90 percent of the credit for the game engine attributed to the protagonist's cheating? At most, those few people understand some of the protagonist's ideas, but without the protagonist's cheat development tools, they can't do anything [awkward laugh][awkward laugh][awkward laugh] Do some inexplicable and sensational dramas
The protagonist loudly announced his game plan in the Internet cafe, and everyone else was deaf.
The author slapped his forehead, alas! The left and right brains are fighting each other.
The first game was probably created by AI, and I also wrote some of it myself. It is generated by pure AI later. Employees recruited randomly are poached by others. They want to leave but don't tell the protagonist. The protagonist makes a big move but refuses to leave. The protagonist's employees all say that brotherhood is priceless. Brothers, do you think this is right? Also, they always disagree with what the protagonist is doing. The protagonist has to explain a lot of reasons and trick them every time before they reluctantly agree [face covering] I'll give you face, right? What role do you have? There are a lot of talents in the market.
Games and capital are closely linked, and pure games will not go far. Such a popular game only makes so much money, novices, come on!
Seriously, the first time I read a book I wanted to curse. This topic is quite a good question, but the author writes it very strangely. Swallow settings multiple times. For the first time, in the first chapter, he set that the game technology was not good enough. (I remember the protagonist and his two old members. We first met at an Internet cafe or Internet cafe. But he later wrote, um, the protagonist's boss. He and his two old members were driven to death. This is a setting.) The most popular thing in the world is also the pixel game. Multiplayer online. The engine will be developed later. After failing, rewrite the pixel world similar to my world. Minecraft is also a 3D game. Not to mention such a big breakthrough, the whole world is celebrating and recognizing it. But that doesn't mean that the technical skills are not good enough. Can't compare with those from big manufacturers? (As I said before, the game that he set to be the most popular in his first release was a pixel 2D side-scrolling game. It was a multiplayer online type.) But this kind of plot appeared in it.
Why are there so many people criticizing it? I think this novel is well written. It has everything it should have and nothing is too abrupt. There is nothing forced to sensationalize. Also, the novel has a system and must use something special to speed up the pace. Otherwise, how to write it? Doesn't it take several years to write and develop? Isn't Wei Lai an example? You compare the novel with reality. The author has written the ideas and directions very clearly. I think it is very good. I read the latest chapter in one breath. I hope the author will work hard and update.
Yes, the game is very good, but the characters are too average. It would be better if they were more natural. There is also a difference in style between the early and late stages, too relaxed (before) and too serious (after), um, but overall it's okay. Good luck to the author!
If you like randomness so much, why not make your salary random?
If the AI runs, the AI runs. There is no logic at all. Who else survives the Souls-like game except Hidetaka Miyazaki? The prerequisite for accurate screening is that the quality of the game must pass. Even Cat Leo will not cheat on save points. A certain custom game requires the author to clear it first, and many pictures are not played by anyone at all.
A little too sensational. The game writer is actually stuck in programming, and the program is not finished yet. It's invincible. Normally it's a creative and new gameplay. I never expected that you would be in the dirt.
The emotions are too exaggerated, and the response to the game is too small. After reading the first few chapters and reading further, you will become more and more depressed. It is not the depression of the plot, but the depression of the reader's emotions, especially the plot after the completion of the second game.
If you haven't tried Yiyanai, I suggest you eat more.
It feels like the protagonist recruited those original stocks like snobbery, and after they became popular, they were poached one by one, and they kept it secret from the protagonist. They only confessed after the protagonist discovered the point. Then, after the protagonist came up with a technique that was more awesome than the other party, he started to say that brothers are priceless?
2 Billion to buy 20% of the equity. They don't do future potential. The character creation is very rigid. Just talking about the protagonist is as human as a personal computer. It's too sensational. The plot is unreasonable. The company is like a shell company.
Seriously eating settings
I came here to read a cool article, not to see a time traveler's difficult and bumpy growth journey. He failed completely, and then was jumped to the rescue by a system that I had almost forgotten and only knew how to issue tasks. It was embarrassing and lame to death.
Stop being sensational, it's a big deal, just be sensational! Just cheat, it's not that big of a deal, just lie to others, don't lie to yourself too
Let's run with another AI. This AI is too average.
There is more business war content than game content, and it is not a pure copy of the game. The foreshadowing techniques in the sensational links are average, and the logic is not realistic. The fast-paced content and slow-paced description are suitable for emotional players. Please do not enter for those who write cool stories.
It's pretty good, I'll give it to you づ❤️ど
It's funny when it should be, and passionate when it should be. It's well written. I hope the author will work hard to update it and not stop updating it.
So cool, speed, speed
The pace is fast enough, keep your energy up!
Very good, great, come on
Come on, come on, come on, come on, come on
It would be better to be more careful. Compared to Tomato's recent AI Nao talk, this book can be said to be elegant and refined.
Personally I think it's quite well written.
Very nice to look at. It's very true. Other game books were available at once, but this book talks about the difficulties. Very good
The professionalism of the game is very high, and the character creation is pretty good. Keep up the good work.