
In a World Where the Stats Are Broken, I Become a God Through Game Mechanics
在数值崩坏的世界,我靠机制成神
- Status
- Ongoing
- Length
- 192k Words
- Genre
- Sports
- Subgenre
- Gaming & Sports
- Updated
- 1y ago
- Source
- Fanqie
Synopsis
73Chapters
4Reads
16.8kReads · all time
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Reader comments 6
Translated by Google Translate
If you lose 50% of your health and gain a sure hit, why use a bow and arrow? Just throw sand and you'll be almost invincible. No one or monster can stop throwing sand twice.
Directly clear the screen + invincible + unlimited backpacks + automatic pickup. Except that the data cannot be changed, it is about the same as GM. As long as he wants to, he can kill everyone in his world in the next second.
Money is the most important thing in classic online games. No matter what, money must be the most important thing. Even if the money you get from this copy is very low, you must play it and pick up equipment and materials. No matter how troublesome it is, how time-consuming it is, no matter how much money you can make after improving your combat power in this time, it doesn't matter. Although I know AI, it is still a classic (poison)
The author hasn't updated much yet, but I enjoyed reading it. Except for the small poisonous point that Emperor Ruyan played stably, everything else is fine.
Can you add a feature that can control the degree? For example, if the attack is 10,000, you can control how many attacks you can use. The rules are the same.
30 Cards will make you invincible, it's too strong.