Welcome to the Endless Land! Shelter is your life!
While everyone was still rushing around for the durability of the shelter that dropped every hour and frantically collecting wood, Xu Fan had already opened the god-level technology tree!
[Talent: Vientiane Blueprint]
[Effect: Analyze all things and optimize manufacturing!
His development route is as follows:
[Tool]: Bare hand → Rough stone ax → [Excellent stone ax (collection efficiency +20%)] → [Excellent stone draft (mineral collection efficiency +25%)] → [Iron weapon (attack power doubled!)]
[Technology]: Hand Rubbing Age → Stone Age → [Personal Exclusive·Iron Age (the only one in the world)]
[Shelter]: Simple wooden shed → [Solid stone house (durability x10)] → [Iron wall fortress (unlocked fortifications)] → [? ? ?
The blood moon is coming, and the countdown to death is 72 hours! The system determines that 99% of humanity will be eliminated!
Everyone is frantically buying food and water on the trading platform.
Xu Fan, on the other hand, directly put out 40 units of barbecue and reverse-purchased [Furnace Blueprint] and [Iron Nugget]!
While other players were still trembling, the flames of the furnace were already blazing in Xu Fan's shelter!
"While you are still trying to survive, I am already enjoying the fun of construction."
"A few years later, when you finally build the iron castle, please look up and see that my mecha army is already suspended in the sky!"
Reader comments
With so many blueprints and manufacturing processes, you can't sell weapons to earn basic materials. The protagonist can only make such advanced things with a narrow escape. According to this intensity, the people who can survive the first time will not be more than 80%, the second time will be 1%, and the third time will be dead. You have to sell things to the protagonist. Only other people have weapons to survive. The things he makes are of high quality, and he needs to use skills. Not everyone who has weapons can use them, and the attribute points will become so high inexplicably.
With so many blueprints and manufacturing processes, you can't sell weapons to earn basic materials. The protagonist can only make such advanced things with a narrow escape. According to this intensity, the people who can survive the first time will not be more than 80%, the second time will be 1%, and the third time will be dead. You have to sell things to the protagonist. Only other people have weapons to survive. The things he makes are of high quality, and he needs to use skills. Not everyone who has weapons can use them, and the attribute points will become so high inexplicably.