In the urban "Xingang" of the near future, emotions are no longer the private property of the soul, but the most expensive commodity.
The "emotion spectrometer" invented by the technology giant "Mind Matrix" can extract human emotions into "emotion chips" that are tradable and consumable. As a result, society is torn apart: the "purifiers" who pursue absolute rationality eliminate pain and enjoy an efficient life; the "stayers" who refuse standardization are burdened with all "negative" emotions and struggle on the edge.
Renn was once the top emotional extractor in the "Mind Matrix", able to accurately capture the most extreme emotions. However, an accident caused him to lose all emotional resonance and became the cold code name in the company files - "Emotional Mute". He thought he would survive as an empty bystander until he discovered a secret that could overturn everything: the company was systematically searching for and destroying a purple chip that could not be classified and could not generate commercial value. This chip originates from the joy brought by the purest and most purposeless kindness of human beings.
From an efficient hunter to a helpless prey, Renne became an "emotional smuggler" wandering in the gray area. He must use his "empty" body as a cover to protect the last people who can produce such "useless" emotions from the company's dragnet.
But he never thought that what was hidden deep in the purple chip that he guarded to the death was not an emotion, but a past that he could not face, and an ultimate answer that could redefine the human soul...
When emotions are clearly marked with a price, the final act of selflessness becomes contraband. A game about