[Thriller + Infinite-Flow + No Female Lead + Survival] Core Premise
- Game name: The Endgame.
- How players are chosen: The game randomly selects “people forgotten by the world.” They may be victims of fatal accidents, missing persons, or people on the verge of collapse in the real world. As their consciousness grows hazy, they receive a text message: “Congratulations! You’ve received an entry ticket to the Endgame. Refusal means instant elimination.”
- Game rules: Players must enter “instance worlds” created by the “Game Mastermind” and complete assigned missions, such as “survive for 72 hours,” “find a key item,” or “uncover the truth behind the instance.” Anyone who fails a mission or breaks an instance’s hidden rules is deemed “eliminated” by the Game Mastermind: they vanish from the real world, and their consciousness is devoured by the instance.
- Player mechanics:
- There is no System panel at the start. Players must explore each instance’s rules themselves. They can unlock “player permissions,” such as viewing basic stats or bringing one real-world item into an instance, by completing hidden achievements, surviving more than three instances, and so on.
- Players can form teams, but there are “betrayal rewards,” such as gaining a key clue in an instance by sacrificing a teammate. Trust and suspicion are constant companions.
- Instance difficulty increases with each survival, from “beginner-level haunted towns” to “epic-level apocalyptic ruins.” Behind the instances lies the Game Mastermind’s true purpose.