Era framework: The fictional "Jinghe Period of the Eastern Zhou Dynasty", the power of the Emperor Zhou declined, the feudal princes were divided, "governors" in various places held military and political power (replacing traditional princes, and avoiding the overlap of historical figures), there were barbarians and demon tribes invading the borders, and there were hidden cultivating forces in the interior (divided into three categories: "righteous sects", "evil cultivators" and "loose cultivators").
- Cultivation system (start with low martial arts and gradually upgrade):
- Basic level: Qi refining (level 1-9) → Need to absorb "spiritual energy", which can be transformed through heavenly materials and earthly treasures, spiritual energy nodes, and special materials (leaving an interface for the protagonist's modern skills);
- Advanced level: foundation building → To stabilize the circulation of spiritual energy, you can use the "spiritual medium container" (the protagonist can use the burial materials to transform it);
- Subsequent realms: Golden elixir, Nascent Soul, etc. (Unlocked with the plot, the protagonist's upgrade relies on "skill transformation" rather than pure practice).
- Core conflict: turf war between governors, the struggle between immortal forces and secular power