Lin Wei thought missing the last bus meant she was in for a bad day.
Then an old, dilapidated bus glided silently up and carried her into an endless rainy night, where unknown rules awaited.
[Do not speak loudly on the bus.]
[Do not ask the driver where he is going.]
[Survive.]
Faceless passengers, a driver stained with something suspicious, and fellow passengers who vanish if they get off at the wrong stop… The malice of this terrifying world closes in.
But while everyone else struggles to survive and screams as they flee through the scenarios, Lin Wei realizes something about her situation is off:
The scissors-wielding killer hunting her is silently dragged away by tentacles reaching out of the shadows.
Cursed items brimming with malice rub against her wrist and buzz as if trying to get her attention.
A scenario Boss feared by all corners her, only to offer her a rose made of resentment that will never wither.
Even the haunted house that devoured countless players becomes strangely “docile” when she steps inside, lighting the way for her of its own accord.
A cold, taciturn top player quietly presses rare gear into her hands. “Stick with me. Don’t wander off.”
An alluring, wicked ghost Boss lazily crushes her enemies and smiles. “Little pet, I’m the only one who gets to scare you.”
The affection of inhuman beings is simple and direct. They show their “love” in twisted ways: protection, gifts, and… driving away every “fly” that tries to get close to her.
With a flower from the ghost in her left hand and a knife from the top player in her right, Lin Wei sighs under countless admiring or fearful gazes.
“I just wanted to live an ordinary…”