A novice author writes a book. Please forgive me if the writing style may not be very good. If there are any typos, call the author and the author will definitely correct them. (The first few chapters are about the national destiny, and the following chapters are mainly about time travel)
Slight (ooc) (Invincible flow) (System) (Recover lost power and memory) (Time travel) (Happy ending) (Multiple clones) (Empty Flower Succubus)
This book is a combination of the two games "Honkai: Star Rail" and "Double Pamish". Both of these games are very good games, and the author plays both (without causing a fight).
The worldview follows the worldview of Honkai Impact: Planetarium Railroad. Only the characters and the Milky Way have traveled to Honkai Impact: Planetarium Railroad. The combat power of the characters of Battlepama Pamish will change differently depending on their fate.
Plot summary: The insect arrows that came from nowhere awakened the substitute of the chief who had lost his memory. Soon after, the advent of the national destiny broke the tranquility. Fu Sheng took three familiar people into the world of Beng Tie.
Here, Fu Sheng leads a group of people who practice the "communist" destiny. They declare that human value should not be determined by the gifts of the "Star God" or the credit points of the "company." As mortals, they want to practice an unprecedented "destiny path" - not to pray to the Star God for power, but to become the masters of power by all living beings themselves.
From a passenger on the Star Dome Train to the flag-bearer of a global revolution, Fu Sheng will embark on an unprecedented road of "communism". The end of this road will be the dawn of the entire sea of stars.