
I Turned Hell Into a Game
我将地狱做成游戏
- Status
- Ongoing
- Length
- 595k Words
- Genre
- Urban
- Subgenre
- Urban Everyday
- Updated
- 1y ago
- Source
- Fanqie
Synopsis
Other names
- 游戏制作:全球玩家求我出新作!Alternate title on Fanqie
116Chapters
354Shelves
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Reader comments 57
Translated by Google Translate










This article tells the story of the protagonist returning from hell to his youth and constructing a huge game world from the hell he had seen before through games. I haven't played any games, but the game plots in them are very good. If there are any, I feel that the quality will be very high. There are no cliché plots that slap people in the face. Unlike other game production articles, many of them just change the world background and then copy the game. After reading a lot, I can understand the content of the game without playing it. It feels like a slap in the face if I feel cool, and there must be a major villain manufacturer or designer.
It's a rare game novel. This is the second one I've read. The first one is Becoming a Richest Man from a Loss Starting from the Game. The hell described by the author is so lifelike, as if he has experienced it personally. The storyline is very well controlled and there are no blocking points. I can read the latest chapter in one go. It is really awesome. I really don't know why so few people read it. I also made a point later, talking about the four-fold shackles. The protagonist is now in hell. Maybe people with a sharp mind can think of it, but I really didn't think of it. I just watched the plot without thinking. And there's a lot to dig into, why can the protagonist go through all the hell? Finally came out of hell, Or is what the protagonist is experiencing now part of hell? Or maybe the protagonist came out of hell, went to heaven, and was reborn to play games and make up for his regrets all happened in heaven. Although heaven was not mentioned at all, it felt like heaven would make all his wishes come true or give him a chance to make up for his regrets. In fact, neither of these seems possible. Isn't it a bit too farfetched? Leave some parts blank to let readers think [learned] In short, the writing style is very good, no flaws were found, and I read it straight to the latest chapter in one breath. This type is also rare, it is really good I feel like if I finish it well, I might have the opportunity to produce an animation later on. The main description is very detailed, and those with strong spatial imagination will be filled with imagination just by imagining this picture. I want to play everything that was written, although I can't play this more hard-core game. Hollow Knight is a defense-breaking game, and I can't operate it with my dead hand. Losing Money to Become a Richest Man has also had an animation since the beginning of the game, and it's still okay to watch. Unfortunately, the second part is far away.
The book is the setting of the game created by Rebirth, but it is not a traditional game-type copybook. Instead, the protagonist uses the game, the carrier of his previous love, to describe the world he saw when he was reborn. When I first saw the introduction, I subconsciously thought it was a game-making horror house, where you do some unknown task, and then rely on the task rewards and combine your own experience to create a game. In fact, the protagonist uses the hell he has experienced as a unified world view and tells the fantasy world in his own eyes. He is the Dante of the game production industry. In terms of rhythm, I personally feel very comfortable. Since the background is set in the past rather than the future of a parallel world, there is no so-called one-click AI-generated game. The production of a game is directly calculated on a year-by-year basis. However, the proportion of reality and game scenes is well arranged. Reality serves as the creation and supplement of the characters of the protagonist group, and the game content and reactions support the actual content of the book. Both my reading speed and listening experience are acceptable, and it doesn't feel too sluggish. Overall, the main characters have distinct personalities and are well described in detail. At the same time, we also look forward to the hells the protagonist has experienced and what kind of game type he will use to represent those hells. The only small problem is... When will Hell Zone 3 be released?!!
When I read the first few chapters, I thought it was an ordinary game-making novel. The subject matter is very novel, and the content written by The Man Who Came Back from Hell is very literary. At least the content of the game is very artistic, and it makes people want to play it. It is a novel about making games that suits my liking. I am a game lover myself. But when I saw the game I, I felt that it was underestimated. I would like to call it the ninth art. Hopefully the level will not drop in the future. It's worth watching if you like games, and it's even more worth watching if you fantasize about playing games yourself. It looks a bit like the future king of Ci Miao, and the innovative method is relatively novel. This rating is really low. It shouldn't be that there are so few people watching. I hope I won't fall into clichés when I write this book. The feeling of bringing in the people around me when I write is really that art comes from life. Come on. I hope you won't learn Ci in the update.
It looks great, it's a masterpiece. I really want to play the game written by the author [Send my heart] [Send my heart] [Send my heart] I'm so excited The protagonist is really a succubus. I should say that he is persistent in his dreams but still innocent. I feel like, "Oh, it would be weird if this person doesn't succeed." To be honest, this book on Tomato is too unsatisfactory.
I went, why is it gone? [What]
The original game setting is very attractive. Several games currently make me want to play. The endings of every game I buy are also very touching. The step-by-step growth process of the protagonist really makes people want to follow 👍👍👍👍
It's a bit long-winded at the beginning, and it's easy to doubt that this rhythm will continue later. However, when the protagonist starts to create the game, the style of painting changes again. It is really good. The genius ideas and the language are tense. It really makes people look forward to the author's creation of the protagonist.
This book is not as templated as many current game-making novels. The protagonist has no system. The author describes the emotions in the storyline very delicately and the details are quite full. Obviously, the overall feeling is not that outstanding, but it can attract me to read on. I personally feel that this book is a breath of fresh air in the game-making genre. Finished reading the chapter and updated it now~
Is the book that you have been raising enough for you gone???