Before the rebirth of "The Forsaken Land" started, I, the top player Kaos, became the humblest knight NPC in the novice village!
Just at the moment of despair, the god-level talent awakens!
[Host soul binding detected, the only god-level passive system has been activated!
[Passive 1: Humanoid Ferocious Beast]: The domain is expanded and the range is suppressed! The attack speed and movement speed of all hostile targets are reduced, and the damage caused to you is forcibly reduced by 50%!
[Passive 2: Great Wall of Flesh]: Ultimate growth! Each time you upgrade, your maximum health will increase by an additional 10% on the current basis! There is no limit to growth!
[Passive 3: Determination]: The health bar returns to zero? No, that was the beginning of invincibility! Resurrection on the spot, transformed into an immortal warrior, immune to all damage!
When players laugh at me, an NPC, to die...
[Ding! You have upgraded, 'Great Wall of Flesh' is triggered, total health +10%... Current health: 1,890,000!
Player: "??? His health bar unit is ten thousand?!"
BOSS: "I hit him with a set of skills, but the word 'hundred million' behind his health bar didn't even move!"
Three years later, the doomsday comes, and I am the final barrier of walking humanity!
Reader comments
After taking a general look, there are a lot of poisonous points. NPCs can add players as friends, which is a poisonous point. Although the protagonist is a combination of player and NPC, your situation is obviously similar to the protagonist's rebirth bug, which is similar to the player being an NPC or the NPC being a player.
There is nothing wrong with it, but if you don't differentiate and players all know that the guild created by NPC can be on the world channel, then this is your biggest poisonous point.
After taking a general look, there are a lot of poisonous points. NPCs can add players as friends, which is a poisonous point. Although the protagonist is a combination of player and NPC, your situation is obviously similar to the protagonist's rebirth bug, which is similar to the player being an NPC or the NPC being a player. There is nothing wrong with it, but if you don't differentiate and players all know that the guild created by NPC can be on the world channel, then this is your biggest poisonous point.