In the continent of Velandia, which is shrouded in "bone-eroding haze" all year round, light is both a luxury and the source of curses. A mysterious plague called "Eclipse" spreads quietly. The infected people will sink into a dream that they will never wake up from, but their bodies will turn into living crystal clusters and become the nutrients of the haze. According to legend, the key to ending the plague is hidden in a long-lost square box made of forbidden bronze. Ling Zhao, a young aristocratic youth who bears a family curse and can see the "shadow of death", unexpectedly discovers clues about the bronze box from the broken notes left by his late father after the plague took away his last relative. He is forced to go with a dangerous girl named Jin, whose origin is a mystery, who possesses the power to control the haze, and an aphasic mute girl named Ah, who is wanted by the empire and claims to know the whereabouts of the box. Their journey takes them through forgotten ancient ruins, forests twisted and deformed in the haze, and human city-states swallowed by fear and despair. Not only must we fight against the empire's ruthless "Purges" who hunt down the terrifying aberrations that hunt in the haze, but we must also face the ancient existences hidden deep in the source of the haze that whisper seduction and madness. And is the legendary bronze box the hope of salvation, or the key to unleashing a more terrifying disaster? In the world of Whispering Night, the price of seeking light is often falling into deeper darkness.