(An original story using only the setting and game lore of the Honkai: Star Rail universe.)
What? The Antimatter Legion has activated its planet-destroying cannon?
Fine, then I'll play some Star Rail.
What? The Ambrosial Arbor has gained sentience and wants to grant you immortality?
Fine, then I'll play some more Star Rail.
What? The Swarm wants to capture me for breeding?
Fine, I'll just quit Star Rail right now…
The moment he opens his eyes, Xing Tuo is on the brink of death. Before he can even figure out what kind of world he's landed in, he's told he has to play Honkai: Star Rail to keep himself alive.
From then on, the game and Xing Tuo are inseparable. Every character he pulls determines his fate, every resource he spends steers the future, and even the game itself shapes the world's rhythm.
“Come on, take the test! Fight the Memory of Chaos! Clear Pure Fiction!”
The System urges him on, telling him that boundless treasures lie within that six-character game.
Then let's fight to the bitter end!
Xing Tuo doesn't know what fire has gotten into him. He only knows that, as he plans and strategizes, countless team compositions take the field: Quantum Fleets, Acheron Nihility teams, White-Eyed Sun teams, and more.
As long as you're good at Star Rail! As long as your team is strong enough! As long as you can clear it in zero cycles!
Then you can venture into the sea of stars and batter down the doom fate has decreed!
It's beautiful (I don't know what to say to make up the word count [currently working on drafting])
Come on! Come on! Come on! I really like this book