Former professional formula racing driver Ling Chen had his career cut short due to a bizarre on-track accident. The nerve in his left hand was damaged and he could only make a living by sim racing after retirement. When the world's first "full-sensory synchronized" virtual sports competition game "Pulse Track" came out, he found that this game could perfectly replicate the physical sensation of real racing through neural connection technology - and even allowed him to re-experience the tremor of holding the steering wheel.
The game's developer, talented programmer Su Rui, accidentally discovered an anomaly in the core algorithm of "Pulse Track" during testing: the brainwave data of some top players interfered with real-life professional athletes, causing many people to have accidents during training. Ling Chen was the first player to experience virtual dizziness and real-life nerve tingling at the same time.
A retired driver trying to regain speed in the world of data, and a technology developer trying to protect the safety of his efforts and athletes, the two were forced to join forces due to a "system bug" in a virtual grand prix. When they traced the abnormal data, they discovered a shocking conspiracy of sports capital to manipulate the game - someone wanted to use the neural synchronization technology of "Pulse Track" to tamper with the results of real events.
Under the neon lights of the virtual track and the sunshine of the real arena, sparks intertwined between Ling Chen's steering wheel and Su Rui's code. Not only do they have to break through the constraints of physical laws on a virtual and real track with a speed of 300 kilometers per hour, but they also have to recover the sportsmanship alienated by data in the traps of business calculations and technology.