The setting you mentioned is very interesting - combining "Water Margin" and "Wanderer", making Wu Song the protagonist and eventually unifying the world.
This not only combines classical heroic legends, but also adds elements of time travel, alternate history and strategic development.
Let me help you build a basic story framework and programming ideas, based on which you can write novels or design games.
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1. Story background setting
1. Time travel/rebirth setting
· A "wanderer" (maybe an agent, historian, engineer, etc.) In the modern or future world dies unexpectedly or in an experimental accident, and his soul travels to Wu Song in the world of "Water Margin".
· Time point: You can choose to see how the protagonist reverses his fate before "Tiger Fighting at Jingyanggang" or after "Blood Splattered at Yuanyang Tower".
2. Retain Wu Song's abilities and personality traits
· Innate supernatural power, strong martial arts, strong character, and loyalty.
· Advantages brought by time travellers: modern knowledge, strategic vision, scientific and technological concepts, and political means.
3. World expansion
· Not limited to the original work of Water Margin, it can integrate historical figures of the same era (such as Yue Fei, Jin Guo, Fang La, Song Jiang and other forces).
·You can even add low magic or mechanism settings to make the world more fantasy.
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2. Main plot design
The first stage: emerging
· Killing the tiger in Jingyanggang (establishing prestige) → Avenge your brother (keep the original plot, but plan more calmly) → Leave no name behind the Yuanyang Tower (to avoid being wanted, or plan your escape in advance).
· Accumulate sound in the world