[Creation instructions]
1. The heroine is nameless and is called "farmer" or "farmer girl" to fit the player's sense of immersion. Focus on the perspective of players who "focus on making money and do not like to socialize", and explore the interaction patterns between such players and fixed NPCs.
2. The money-making part is not limited to fixed genres. In the early stage, it covers fishing, pickling, wine making, etc., And in the later stage, wool and truffle-related content will be added.
3. It takes the original content of the game as the core and does not add mod expansions; it does not completely follow the game mechanics, but details will be added to make the story more vivid; if there is no plot in the original version, it is all original work by the author.
4. Special note: The content is subjectively created by the author. There may be NPC characters that are OOC (deviated from the original setting). We apologize for this.
[Introduction]
Farmers start rural life with the goal of "making money". She watered the ground in the morning, fished and mined during the day, fought with bats and flying snakes, and often sought medical treatment for injuries but still persisted in saving money. She refused to be lowered by unscrupulous merchants, calculated the profits from pickling and brewing crops, and taught herself carpentry and mining in order to build chicken coops and fish ponds.
She is socially awkward and aspires to become the richest man in Pelican Town within three years! But in the process of making money, I unknowingly became familiar with everyone. With the longing for my mother and grandfather, I found a sense of belonging in Stardew Valley and became a part of the town.
It's okay, 5 stars for encouragement.