This work is set in a fantasy world, using the "palace" and "officialdom" as the stage to explore the power game, human alienation and survival rules in the workplace ecosystem. The protagonist is not a "hero" in the traditional sense, but a "villain-type powerful official" who understands the rules, uses them, and ultimately subverts them. Through its growth trajectory, it is revealed that in a system with strict hierarchies and resource monopoly, the so-called good and evil are just projections of positions; the so-called clear stream is often a fig leaf for those with vested interests. The real "villain" is sometimes the sober person who sees through the corruption of the system and dares to break the hypocritical order.