[The game comes to reality + cards + luck value Max + no cp]
Mu Qi, the protagonist of this book
An unprecedented game that merges with the real world. Everyone draws their natal cards. Defeat monsters and dungeons to get rewards and draw cards.
Mu Xi's natal card drew [Lucky Four-leaf Clover] and its rarity reached SSS level. Other people's cards are all of a strength level, so how can your own cards be rare?
Mu Qi originally thought that his [Lucky Four-leaf Clover] was a useless card. I didn't expect that lucky points are so popular in card games!
Directly relying on his own natal card [Lucky Clover] in the early stage, he opened the elemental card [Wood Spell].
Mu Qi, who was used to living a hard life, had a smooth sailing after the advent of the card game.
Mu Xi relied on the luck of [Lucky Four-leaf Clover] to draw four types of cards: wood element, fire element, water element, and earth element on the first day of the game.
It was also discovered that when [Lucky Four-leaf Clover] reaches the critical kill line, the next skill will definitely hit a critical hit.
On the seventh day of the game, he even successfully sealed an extremely high-quality fire-attribute pet, the heterochromatic pink ant.
Later, we collected ultra-rare gold coin type money rats.
It's so fun to use the skills of Money Rat to steal other players' gold coins at a banquet.
He also sealed the super-powerful pet snake baby with wood attributes.
Card division
Destiny Card: Everyone gets it automatically when the game comes.
Element cards: Various natural element spell cards.
Prop card: Functional card.
Sealing Card: You can seal monsters and turn them into your own partners. When you release the seal in the next battle, you can summon monsters to help in the battle.
Other cards: skill cards, healing cards, buff cards, weakening cards.
Reader comments
It's okay, but I feel like the protagonist is very awkward. On the one hand, he wants help from others, and he's afraid of people dying. On the other hand, he doesn't consider forming a force. He feels uncomfortable seeing the apocalyptic scene and doesn't want to change it. Moreover, whether it's the various social attribute bonuses or the mutual cooperation between cards, it tells the protagonist that he must socialize. He is greedy for things in the mall and doesn't consider forming a force to grind dungeons to collect gold coins and diamonds.
Let's talk about other issues. Military and police forces have always been a problem in the apocalypse. Let's not talk about maintaining order. At least there is a normal organizational structure, right? In reality, all the protagonist encounters are black and gray forces. Secondly, there is the issue of injuries. If a person hits someone, he will be disabled, but if a monster hits someone, it will only cause damage? The protagonist's injuries don't seem to cause any disability or injury. I'm a little confused about the judgment, but since he will be injured, why don't he go to the hospital to get some medical supplies? Although skills can treat it, what about bone dislocations and the like? Can the disability be cured by treatment? Finally, there is the issue of the protagonist's strength. He feels very strong but has a serious lack of mana and life, and his performance is also very poor when he is full of luck. A novice player who is full of luck can't kill one monster at a time.
It's okay, but I feel like the protagonist is very awkward. On the one hand, he wants help from others, and he's afraid of people dying. On the other hand, he doesn't consider forming a force. He feels uncomfortable seeing the apocalyptic scene and doesn't want to change it. Moreover, whether it's the various social attribute bonuses or the mutual cooperation between cards, it tells the protagonist that he must socialize. He is greedy for things in the mall and doesn't consider forming a force to grind dungeons to collect gold coins and diamonds. Let's talk about other issues. Military and police forces have always been a problem in the apocalypse. Let's not talk about maintaining order. At least there is a normal organizational structure, right? In reality, all the protagonist encounters are black and gray forces. Secondly, there is the issue of injuries. If a person hits someone, he will be disabled, but if a monster hits someone, it will only cause damage? The protagonist's injuries don't seem to cause any disability or injury. I'm a little confused about the judgment, but since he will be injured, why don't he go to the hospital to get some medical supplies? Although skills can treat it, what about bone dislocations and the like? Can the disability be cured by treatment? Finally, there is the issue of the protagonist's strength. He feels very strong but has a serious lack of mana and life, and his performance is also very poor when he is full of luck. A novice player who is full of luck can't kill one monster at a time.
Very well written, cheers