[Games Descend into Reality + Cards + Max Luck + No Romance]
The protagonist of this book is Mu Si.
An unprecedented game merges with the real world. Everyone draws a personal card. Fight monsters and clear dungeons to earn rewards and draw cards.
Mu Si draws [Lucky Four-Leaf Clover] as a personal card, with a rarity of SSS. Other people's cards are ranked by strength, so why is Mu Si's ranked by rarity?
Mu Si originally thinks [Lucky Four-Leaf Clover] is a useless card. Unexpectedly, luck is incredibly valuable in a card game!
Early on, Mu Si uses the personal card [Lucky Four-Leaf Clover] to obtain the elemental card [Wood Magic].
After a lifetime of hardship, Mu Si finds everything going their way once the card game descends upon the world.
Thanks to the luck of [Lucky Four-Leaf Clover], Mu Si draws cards for four elements on the very first day of the game: wood, fire, water, and earth.
Mu Si also discovers that when an enemy's health reaches the critical threshold for a finishing blow, the next skill is guaranteed to land a critical hit.
On the seventh day of the game, Mu Si even manages to seal a high-quality fire-type pet, a pink ant with unusual coloring.
After that, Mu Si collects a money mouse, an ultra-rare pet that produces gold coins.
Using the money mouse's skill to steal other players' coins at banquets is just too much fun.
Mu Si also seals a mighty wood-type pet, a little snake.
Card Categories
Personal Cards: Automatically obtained by everyone when the game descends.
Element Cards: Spell cards for various natural elements.
Item Cards: Cards with special functions.
Sealing Cards: Seal monsters and turn them into allies. Release the seal in a later battle to summon them to fight alongside you.
Other Cards: Skill cards, healing cards, buff cards, and debuff cards.
It's okay, but I feel like the protagonist is very awkward. On the one hand, he wants help from others, and he's afraid of people dying. On the other hand, he doesn't consider forming a force. He feels uncomfortable seeing the apocalyptic scene and doesn't want to change it. Moreover, whether it's the various social attribute bonuses or the mutual cooperation between cards, it tells the protagonist that he must socialize. He is greedy for things in the mall and doesn't consider forming a force to grind dungeons to collect gold coins and diamonds.
Let's talk about other issues. Military and police forces have always been a problem in the apocalypse. Let's not talk about maintaining order. At least there is a normal organizational structure, right? In reality, all the protagonist encounters are black and gray forces. Secondly, there is the issue of injuries. If a person hits someone, he will be disabled, but if a monster hits someone, it will only cause damage? The protagonist's injuries don't seem to cause any disability or injury. I'm a little confused about the judgment, but since he will be injured, why don't he go to the hospital to get some medical supplies? Although skills can treat it, what about bone dislocations and the like? Can the disability be cured by treatment? Finally, there is the issue of the protagonist's strength. He feels very strong but has a serious lack of mana and life, and his performance is also very poor when he is full of luck. A novice player who is full of luck can't kill one monster at a time.
It's okay, but I feel like the protagonist is very awkward. On the one hand, he wants help from others, and he's afraid of people dying. On the other hand, he doesn't consider forming a force. He feels uncomfortable seeing the apocalyptic scene and doesn't want to change it. Moreover, whether it's the various social attribute bonuses or the mutual cooperation between cards, it tells the protagonist that he must socialize. He is greedy for things in the mall and doesn't consider forming a force to grind dungeons to collect gold coins and diamonds. Let's talk about other issues. Military and police forces have always been a problem in the apocalypse. Let's not talk about maintaining order. At least there is a normal organizational structure, right? In reality, all the protagonist encounters are black and gray forces. Secondly, there is the issue of injuries. If a person hits someone, he will be disabled, but if a monster hits someone, it will only cause damage? The protagonist's injuries don't seem to cause any disability or injury. I'm a little confused about the judgment, but since he will be injured, why don't he go to the hospital to get some medical supplies? Although skills can treat it, what about bone dislocations and the like? Can the disability be cured by treatment? Finally, there is the issue of the protagonist's strength. He feels very strong but has a serious lack of mana and life, and his performance is also very poor when he is full of luck. A novice player who is full of luck can't kill one monster at a time.
Very well written, cheers