The global VR gaming market was ruled by Starsea Empire 12 and Dungeons & Dragons 17, and players had long since grown bored to death of them.
Producer Wen Ce looked at this pile of electronic garbage and smiled.
He pulled out a game called Dustbound, supposedly “so realistic it’s horrifying,” and sent every streamer on the internet an open beta invitation.
On launch day, audiences around the world witnessed a scene they would never forget:
[Step One: Show Your Strength]
Da Ya rampaged through the market, skipping out on his meals and demanding protection money. He turned a class called “Thug” into a neighborhood kingpin.
[Step Two: Pick a Target]
He set his sights on a little beggar blocking his way, who looked like the weakest one around.
[Step Three: Break It with Brute Force]
Then he kicked the little beggar, named Zhu Chongba, to the ground!
Livestream chats across the internet were instantly flooded with “Holy crap!” and “666!”
The player forums exploded, with posts piling up until the servers were smoking:
“Got it! That’s how a top player thinks! Screenshot saved!”
“This game called Dustbound is incredible! You can attack NPCs whenever you want?”
“Team up! Let’s go farm this hidden boss called ‘Zhu Chongba’ in the starter village! He’s bound to drop a legendary artifact!”
“What are you talking about? I had it worse! I just wanted to level up somewhere called Changban Slope, but an NPC on a white horse ran me clean through. Now I’ve got a seventy-two-hour respawn timer!”
[Ding! Received the [Breakdown] emotion from player ‘Da Ya’... Balance +1,000,000!]
Wen Ce closed the admin panel with satisfaction.
“Mm, delicious.”
Historical instances + Ming Dynasty + gaming
Good-looking 💕 💕 💕 💕 💕
Very good w