This is a fast-travel world where multiple worlds are integrated and the timeline can be changed. There are parallel time and spaces in different historical periods, with the focus on the key stage of the anti-Qin uprising in the late Qin Dynasty. In this world, the development of history is not completely fixed, and there is the possibility of being changed and reshaped, and this change is often affected by travelers from various time and space with different missions. Uprising system - exchange for killing enemies: The protagonist can earn points by killing enemies in battle, and then use these points to redeem blueprints of modern weapons in the system mall. The drawings are rich in types, covering gunpowder, homemade Molotov cocktails, simple guns, etc. These weapons have great advantages in an era dominated by cold weapons. Historical insight: The system can provide the protagonist with relevant information about some key historical nodes and events, so that the protagonist can make plans in advance and guide the uprising in a favorable direction. Virtual training ground: The protagonist can simulate various combat scenarios for training in the system's virtual space to improve his command capabilities and combat skills.