I want to create a time-travel themed novel with the background of "The Day After Tomorrow", but after all, some settings, materials, etc. In the game are not suitable for the development of the novel, so I will make changes to a large number of settings.
What I want is not just a simple game fan, but an epic story that can carry long-term follow-up.
First of all, we have to capture the core charm of the game: the sense of struggle to rebuild civilization in ruins, the collision of technology and humanity in desperate situations. The protagonist I conceived is called Li Ang, a 996 programmer who suddenly traveled through time and became a collection expert in the game.
The main story line is divided into several major stages: in the early stage, it is a struggle for survival, and the protagonist relies on game knowledge to gain a foothold in the shelter; in the middle stage, he discovers the truth about time travel and gets involved in the struggle of forces; in the later stage, the secret of the collapse of the world may be revealed.