Awaken a BUG-level talent from the start: Skill Theft
After two months of being battered by society, Yi Yun was almost completely broke when, by a stroke of luck, he got his hands on a gaming helmet for Fantasy World.
He decided to enter Fantasy World as a menial player and earn a living. Billed as the pinnacle of human technology, Fantasy World offered 100% realism and limitless possibilities!
Yi Yun had only planned to earn money as a gold farmer by selling his labor. But during the random talent selection, he gained an extraordinary top-tier talent:
Skill Theft: After killing a monster, randomly obtain one of its skills (0.2% chance). Consume skills of the same type to improve their quality.
Kill a rooster? Get Pecking Strike. Level it up, and it gains 100% armor penetration with a critical hit on every swing!
Kill a goat? Get Savage Charge. Take it further, and you’ll charge like a ten-thousand-meter-long truck, crushing everything in your path!
Kill a wild wolf? Get Rending Claw. Stack it up, and a swing of your weapon can tear through space!
As his stolen skills leveled up, they even boosted his attributes in return. By relentlessly farming monsters, Yi Yun advanced his skills and stats in tandem.
He thought this was just a chance to have fun in a game, until one day, Fantasy World connected with reality!
Monsters descended, supernatural abilities awakened, and all the technological weapons in the real world became useless. People could only rely on the attributes and skills they had gained in the game to repel the invasion.
Glancing at the dazzling stats on his status screen and the skills with their outrageously powerful effects,
“This is all thanks to my perseverance and hard work!” Yi Yun said to the World Boss he had just taken down with a single skill.
It still feels good. It seems that the protagonist's talent is a bit lacking, but in fact it's not bad. You can get a lot of attribute points when you upgrade your skills. It's still okay to fail. The protagonist is basically a generation-level player.
The content is okay, but it is best to only write three or four talents in the skill library. When adding new skills or skill upgrades, just write the new skills in detail. Also, try to change jobs as quickly as possible. It is best to have the kind that can range AOE at level A, otherwise it will be too slow to refresh the skill level every time.
It's okay. I see that there are no poisonous spots now, which is rare in tomatoes. Come on.
It's not bad. It's just your skills and attributes, which are a bit vague.
The explosion rate of talent is too low, 0.5 Or 1.0 Is better than 0.2
This book is pretty good, but updates are too slow. Ten thousand words a day, do you think the book will be popular?
Yes, it's just that the detailed introduction of the skills drawn by the talent is a bit too little, as well as the detailed numerical values of the skill upgrades.
I must give it five stars. The protagonist is handsome and powerful. He pretends to be awesome in the game, but in reality a bunch of beauties chase him. It's so cool [Thoughts]