In 2040, with brain-membrane neural connection technology fully matured, the fates of four distinct young men are drawn together once more by the phenomenon-level online game Second World. The seemingly ordinary Xu Ziyuan, Zhao Lei, an heir to a wealthy family with an M side, and the twin-like, perfectly in-sync partners Li Yunfei and Chen Ze are about to enter this dangerous playground, each bringing their own talents and secrets. It promises an 82% five-sense simulation rate.
When game pods costing 3.5 million and headsets priced at 30,000 spark a worldwide buying frenzy, classic party compositions of shield warrior, fire mage, archer, and heavy warrior collide with a revolutionary talent system, and the rules of the game begin to crumble. The Berserk Blood talent Xu Ziyuan draws is like opening Pandora’s box: his attack range surges as he loses blood, his health is forcibly locked when he is near death, and his vampiric frenzy speeds him up, but all of it comes with a deadly curse: his maximum health is permanently halved.
In this midsummer celebration after the college entrance exams, undercurrents surge through a virtual battlefield worth hundreds of billions. What sparks will fly when Zhao Lei’s damage-reflecting shield meets Chen Ze’s flames, and Li Yunfei’s extreme-range sniping combines with Xu Ziyuan’s bloodthirsty blades? Come and find out.