Introduction to the content of "Chu Ma Xian: A Catalog of Ten Thousand Immortals"
Deep in the old woods in the hinterland of Northeast China, the python-skin drum of the century-old Xianyuan Hall shocked the night of July 15th. Nineteen-year-old Ma Qingyang opened his eyes on the seventh night of his grandfather's first year and witnessed the manifestation of the Five Immortals such as Master Hu San and Chang Tianlong. At this point, he was forced to take over the hall's seal that had been passed down for three hundred years and embarked on the road of "Xiangtong". The world here seems modern, but it hides the folds of time and space called the "Reincarnation Barrier". 108 Xiang Tong need to travel through 72 earth evils and 36 heavenly tribulations to maintain the balance of yin and yang. The mastermind behind the scenes is the thousand-year-old evil spirit "Grandma Black Mountain". She uses the three poisons of "anger, ignorance and resentment" as bait to weave countless treacherous puzzles in reincarnation.
Ma Qingyang's first test was to go through the three trials of "distinguishing immortal bones, psychic orifices, and receiving magic whips" in the ancestral temple. When the golden silkworm Gu bit his fingertips, his grandfather's dying words, "Disciples are going to be ferries to the world," rang loudly in his ears, and he realized for the first time that every time he asked an immortal to save someone, he had to endure the backlash of cause and effect - to cure the sores on the ghost face of the king's widow, he had to face the blood and tears of the aborted infant spirit; The five immortals each show their magical powers: Mr. Hu San's fox fire can illuminate illusions, Chang Tianlong's python tail can calm the earth's veins, Old Mrs. Bai's medicinal fragrance can transform resentful spirits, Huang Xiaopao's copper coin sword is designed to destroy evil spirits, Gray Lao Ba's rats are everywhere looking for traces of evil spirits, and the soul-suppressing bell in Ma Qingyang's hand brings the bone-chilling pain of karma every time it is shaken.
In the Immortal Hall, the stars on the "Ten Thousand Immortals Map" move along with redemption.