
Stats
5.8Score
Synopsis
No synopsis yet.
We haven’t got an English blurb for this one. It appears once the source description has been translated.

We haven’t got an English blurb for this one. It appears once the source description has been translated.
It's average, and the combat power is suppressed. The protagonist's talent is to kill a target and gain 5% of its health. Three or four days have passed (Chapter 23 has passed). The protagonist's health is only 5,01 at level 5. A level 4 mob has 2,500 HP. The attack of the protagonist at level 5 is only 30 points. Since beating chickens can increase the blood limit, why waste time by forming a team to fight high-level monsters? Why do attribute points need to be added to improve spiritual defense? Increase monster spawning speed without attacking? Also, as soon as you exit the game, so many students will know the protagonist's real name and game ID? Do you think the hatred in the game doesn't die quickly enough?