
You Asked Me to Optimize Your Deck, So I Conquered Duelist Kingdom
让你优化卡组,你杀穿决斗都市
- Status
- Ongoing
- Length
- 571k Words
- Genre
- Unknown
- Subgenre
- Unknown
- Updated
- 11d ago
- Source
- Fanqie
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Synopsis
In booklists 29
Explore more →I Want Card-Based Stories. Card-Making or Card-Wielding, Either Is Fine
No broken or missing Chinese mythology, and no System. I really can't stand that kind of thing.
Looking for Yu-Gi-Oh! Fics, Not Ones Set in the Original Era
Most of the DM-era decks aren't interesting. Some don't even give the protagonist any upgrades to their deck later on, so they just use a modern deck to duel. What's the point of that?
Yu-Gi-Oh! Fanfic Where the Protagonist Doesn't Use Degenerate Decks, but Still Plays with Spirit and Isn't an Idiot
*I Need Yu-Gi-Oh! Books, Please Save Me!
There Aren't Any Good Yu-Gi-Oh! Books Left. Fight Me.
Looking for Card-Based Stories Where Cards Are the World’s Power System
Stories about crafting and using cards
Any Yu-Gi-Oh! Stories Where the Protagonist Mainly Uses Z-ARC's Deck?
Looking for Yu-Gi-Oh! Stories
Any Yu-Gi-Oh! Fics With Pendulum Summoning?
Looking for Yu-Gi-Oh! Novels, No Custom Decks
It'd be even better if they used cards from the Branded series.
Any Yu-Gi-Oh! Books, the OCG Kind?
A Card-Based World and Card Fusion
Looking for books like Cards: My Extraordinary Business Empire. Please recommend some good card-themed novels~
Card-Based Stories With a Smart Protagonist, Preferably One With All-Element Powers
Either a male or female lead is fine.
Yu-Gi-Oh! Novels
The protagonist can chant summoning phrases, the really chuuni kind
Any Yu-Gi-Oh! Novels?
Preferably spanning the three eras of Duel Monsters, GX, and 5D's.
Yu-Gi-Oh! Card-Battling Novels
Give me a few fellow readers to talk books with! I'm going crazy holding it all in!
Any Yu-Gi-Oh! Novels Where the Protagonist Uses Tearlaments or Kashtira?
I play Duel Links and the physical card game, after all.
Looking for Original Yu-Gi-Oh! Decks. If You’ve Got One, That’d Be So Freaking Cool
I'm looking for books like Yu-Gi-Oh!: I Have a Spirit Ball. Give me some anime-themed decks, like Boonie Bears, Armor Hero, Jackie Chan Adventures, Pokemon, Ye Luoli, and so on.
Any Yu-Gi-Oh! Novels? They Don't Have to Be Set in the Yu-Gi-Oh! World
Parallel universes are fine. I'd like fewer decks built around Roaring, and the main deck should be a relatively popular one.
The Protagonist Uses Yu-Gi-Oh! Cards, but It Isn't Set in the Yu-Gi-Oh! World
Yu-Gi-Oh!
People of the underworld never surrender! My wish list isn't long: Heroes, Dark Magician, Spellbooks, Mekk-Knights, Cyberse, Blue-Eyes White Dragon, Red-Eyes Black Dragon, Six Samurai, Masked HERO (you know it), Phantom Knights, Stardust, Cyber Dragons, Witchcrafter (thanks, Luoyang), and Toon.
Looking for High-Quality Yu-Gi-Oh! Fan Fiction Rated 9 or Above
I’m a Duel Monsters Fan. Could You All Recommend Some Yu-Gi-Oh! Novels?
Looking for Stories Where the Protagonist Goes to the Yu-Gi-Oh! World and Duels the President
Reader comments 56
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Writing style: 7.5: A little immature, but its flaws are not concealed. It can be regarded as the top among the new generation of Tomato's Yu-Gi-Oh! Plot logic: 7: Because the plot is very simple and the whole revolves around playing cards, there is no logical flaw, but the subsequent foreshadowing still needs to be observed. Game quality: 8.5: There are very few articles that pay attention to timing and details even on the entire Internet. This is a test of the author's understanding of Yu-Gi-Oh! And his own playing skills. Most of Tomato's Yu-Gi-Oh articles are also written by poker players when their heads are hot, but this book can show the author's skill. However, I am very curious about how to write the big scenes in the later stage when many powerful cards appear in the early stage. Creativity: 6: A very solid Yu-Gi-Oh! Text. It doesn't have any eye-catching settings, and the whole thing is too cliche. But in an environment where all kinds of Yu-Gi-Oh! Ideas fly together and then explode to death, it may be a breath of fresh air to break out of the siege. Plot breaking points: 6: The current plot is very simple, but handled well. Book title and cover: 2: No desire to read Overall: 7 A very good Yu-Gi-Oh fanfic. If the author can maintain this level and keep going, this book may become a new king. In my personal opinion, it should be about 3.5 Stars at the moment, but I don't mind contributing a five-star to the future king. In addition, the setting of per capita dog consumption is really good and deserves to be highlighted separately.
The writing is OK, the dialogue between the characters and the plot are okay, not embarrassing. There are no original characters, which is equivalent to an independent world view of Yu-Gi-Oh! The basic settings are pretty good, originality is originality, and fans are fans. There is no evil plot like using a modern deck to beat the anime primitive deck. No, it's a pure development path for a card player in a different world. There are many card games, and a single deck is constantly strengthened. It feels like growth, rather than a new deck every game. A small suggestion, in the future you can develop towards both card effects and effects, and have a feeling of continuous growth.
(I haven't played for long, please spray me lightly) I feel that those extraordinary cards that the rich can buy are a bit powerful, such as Tianlong, Big Arrest, King Tiger, Thunder King, Skateboard... In this way, every rich person can build a set of red pit beats. This thing has no sense of ideas, it is completely a powerful single card stack, and no brain is needed (I was played like this by Amway in Yu-Gi-Oh. There is no one to teach how to build a deck, so just find powerful monsters and powerful monsters. (Red Pit), for those worldviews in which dueling power has declined, rich people without fields all build such decks (and I saw later that there are stickers that can be sold, so the intensity of the local beat is a bit high?) It feels like those high-level duelists are coming, and they have to humiliate themselves without getting the first move. When 6 Zhang Feng comes up in the bo3, the world-class villain is here, and even if he doesn't get the first move, he will go to jail. Seeing that you are not flexible enough to use beat, and you may be defeated by the deck and force, I personally feel that playing beat also has a bond. Once you get the stickers, most decks cannot be solved within the system. Important and powerful NPCs in the later stage may not be able to beat those rich NPCs if they use field decks (I saw in the book that field decks are only for powerful duelists); if you rely on outside the system, such as picking out feathers, big storms, etc., Then when fighting others, can you replace it with picking out lightning strikes and adding a drop or something? This solution is very abrupt. Gu, I just feel that the strength of loose cards in this world is too high... It gives me a bit of a strange look... (I haven't read many Yu-Gi-Oh novels, so please lighten up)
It's pretty good. It's much better than most Yu-Gi-Oh fandoms. The duel won't be very procrastinating. For example, if you activate a card, you can write several pages... The plot is also okay, it depends on the world view in the later stage.
The world view in the early stage was very good, but later on I felt that the personal description of the protagonist was a bit lacking. Duels are important, and I hope to write more about the personal description of the protagonist. At present, it seems that as long as it does not collapse later, it will be a good work.
Ah, duel, delicious, finally there is a second Yu-Gi-Oh that I can watch. . Although the plot and writing are barely interesting, the duel is written very well. The most important thing is the original world view. I feel sick every day when I see those cartoons that are inserted into the animation. What is the point of bullying a group of primitive people in the ancient version? Although I don't really like the Netherworld deck I've read so far, it is indeed the second Yu-Gi-Oh that I can read in 🍅 after Duel Duel Duel (there is actually another game coming, but that one is not counted as Yu-Gi-Oh) I have finished reading to the latest, and I will review it. The duel is very exciting, and it feels like watching many episodes of Yu-Gi-Oh!'S high-energy videos in a row. However, as a novel, the Underworld Trap deck is never so enjoyable to watch, and the insertion of the world view and the main plot is too, abrupt? In other words, the relationship between duel and duel is too tight, and suddenly inserting a piece of that world view is very forceful. . And it feels like Lao Bai's new book next door. It feels like there is a lack of belief and reason for dueling. It feels like dueling purely for the sake of dueling. This original world view can completely allow the protagonist to bear more "reasons to win" in the duel. . However, if you read it as a pure duel article, you still enjoy it. It is totally worth reading.
The duel composition belongs to a very strong level. Moreover, in the early stage, you will also encounter many entertaining and entertaining decks. Although if you encounter these card games, you may not have the same sense of familiarity as meeting the decks you know how to play, but I think it is also a very new experience to be able to learn more cards through these card games. After all, I might encounter it in future poker games [I understand] Choosing a deck is also a test for the author's card library storage. Although we enjoy it, it is still difficult to choose and gradually become proficient. More importantly, when you see a certain series of cards and think of it, you may be willing to build a set to play, and I recommend combo. After all, Yu-Gi-Oh can get tired easily if you pursue competition for a long time. And from the author's words, we can also see that the author is a master of K language. He doesn't say much, and it's fun.
The game is more exciting than most other Yu-Gi-Oh fanfics. It has left aside the Yu-Gi-Oh anime fandom world line (which it should be by now), and does not write other people as fools. The players in the game are various representative decks and series of decks (it should be available at the end of the link, but not necessarily pendulums. Up to now, I am not very interested in pendulums (there are monsters, magic, extras, and pendulum scales, and the cards have too many effects))
The structure of the duel is quite good, and the foreshadowing of the plot is also buried. It is an excellent novel. I am used to reading Invincible. Occasionally I come here to read this kind of growth story. It is also quite interesting. It's just that the cheating of your supporting character is too obvious. However, it is a good choice to introduce the unique setting of this novel. Oh, by the way, a follow-up comment: the protagonist's character is too soft, and the supporting characters seem to have unhealthy views.
It's okay, but the update is too slow, and it seems that you will die suddenly. The protagonist's deck is not that strong, and many duels are very extreme.