In the thirteenth year of Zhenguan, a sudden change in the sky tore apart time and space. The souls of Xu Mu, the modern Cuju champion, and Chen Zhanyi, the old enemy, fell together in Chang'an, the prosperous Tang Dynasty.
One is a sincere athletic genius, and the other is a remnant of the previous dynasty who harbors hidden ambitions to restore the country. The two use Cuju as a chess piece to set off a storm that sweeps across the country and the country in the turbulent Tang Dynasty.
The barefoot game on Zhuque Street, the life-and-death gambling match at the East Palace Night Banquet, the blindfolded duel in the sandstorm in Hexi... From the rough streets to the royal forbidden garden, the Cuju field intersects with the light of swords and shadows. Dragon Step, Meteor Style, Iron Banqiao, traditional martial arts and Cuju skills collide to create stunning stunts; poisonous juju hidden weapons, five-stone maze, human blood sacrifice, the villain "Five Poisons" use cunning means to tear apart the bottom line of competition. The "Pentagram" team led by Xu Mu uses the Ten Commandments to set rules and defend the belief in "fair competition" with passion and resourcefulness.