Seven hundred years after the death of the gods, the fragments of the godhead turned into "blood amber" and scattered in the world, becoming the seeds of disaster.
The blacksmith boy Ren was forced to awaken the god-killing power on the night when the village was destroyed, and he was burdened with the curse of Ares, the god of war. Every time he collects a blood amber fragment, he can summon the undead projection of a historical battle, but he is also one step closer to the disintegration of humanity. In order to resist the erosion of his godhead, he must anchor the creed of humanity in his killings - the children he saves, the vows he made, and even the bottom line of not killing anyone, all become chips in his gamble with the gods.
However, as the day of collecting the blood amber approached, Ren discovered that all the fragments of the godhead pointed to the same truth: the so-called Ragnarok was nothing more than a self-cloning game of the godhead of war. And the ultimate enemy is oneself who keeps devouring anchor points to maintain his humanity.
In this spiral game between divinity and humanity, every victory paves the way for the end, and every salvation lays the foundation for destruction.