As the virtual world YGGDRASIL reached its final twilight, player Otter’s path of revenge came to an abrupt end. When the server’s countdown rang out the midnight hour, he found himself trapped in an eternal virtual illusion: the Great Tomb of Nazarick. Otter’s memories still lingered. His former guildmates had long since left, leaving him alone, filled with resentment, and bearing the “Mark of the Defeated” above his head.
When the NPCs suddenly opened their eyes and began responding to their master’s orders with both sharp tongues and concern, Otter realized he was no longer in a game. Leading twelve elite NPCs, he set out to redefine “starting the game” in this otherworld where magic and steel coexisted. Would he become prey for Ainz Ooal Gown, or reclaim past glory amid the ruins? As memories of the real world intertwined with virtual laws, the fallen angel’s rebellion was only just beginning.
The book is great, the chapters are sufficient, the route is clear, the characters are three-dimensional, and the writing is excellent. In short, the author is very promising ΣΣ(,,ω,,)