World view:
- The protagonist travels to a world of "weird immortality", where immortals must abide by the "rules of heaven", otherwise "unknown" will occur (similar to Cthulhu's crazy pollution).
- There are indescribable "outer gods" hidden behind the traditional sects of immortality. The ascension of monks is actually to become sacrifices to the outer gods. **Goldfinger**:
- **"Gou Dao Cultivation System"**:
- As long as the protagonist develops in a low-key manner and avoids cause and effect, he can get rewards (for example: "If you don't leave the mountain for ten years, you will be rewarded with [Flawless Taoist Heart]").
- The system will issue tasks that "look like seeking death, but are actually as stable as an old dog" (such as "pretend to be a mortal and sneak into the market, and be rewarded with the title [Hidden in the City]").
- **Anti-routine design**:
- While other monks are fighting for the magic weapon, the protagonist relies on system rewards to "pick up the missing items".
- Others think he is useless, but in fact he has secretly cultivated "maximum defense" (if he was punched, the protagonist would not move at all, and the villain's hand would be broken).
Reader comments
The author doesn't want to be a local, so why did he use mental pollution on me across the galaxy?
The author doesn't want to be a local, so why did he use mental pollution on me across the galaxy?