(System + Divine Authority + Navigation + Cthulhu + Fishing + Ship Upgrade)
This is a weird game world, this is a turbulent age of navigation.
Weapon Master, Rookie, Cthulhu Headgear, Universal Fishing Rod, Taotie, Deep Sea Cult...
Partners, strange ships, relics, treasures, strange beasts, beliefs...
If you want to successfully pass the game, both are indispensable.