[Traditional Fantasy + A Little Farming + No System + Not Invincible + Ensemble Cast]
[The large-scale full-dive virtual game The Sect-Building Handbook is about to launch its first test, with no character wipes. Only 10 spots are available in the first batch, and applications close in two days. First come, first served, folks!]
"Full-dive simulation? They must be desperate for money. They can make up anything these days."
"Looks like a low-quality game. If it's any good, I'll eat..."
"Gou Rui really must be starving, taking any ad he can get. I'll review it just to roast the hell out of him."
"Count me in!"
"Me too!"
And so, the Snack Squad was officially formed.
The vast world belongs to martial artists.
Ordinary people are like ants at the bottom of society, barely clinging to life.
The lofty martial clans and cultivation sects use every means at their disposal to monopolize the path of cultivation and keep all living beings shackled.
In a distant dynasty, humans and demons collude, while corruption festers beneath the surface.
Within a small courtyard of bamboo, a sage of the age suppresses all threats! But the sage is old. What is to become of the common people? And when the world of martial artists connects with the world of ordinary people, what will become of them?
Li Yuanyi transmigrates into this world and inexplicably inherits a small sect on the verge of bankruptcy. To make the sect prosper, he persuades cheap laborers to come from his hometown while scavenging outside to keep the sect afloat.
I particularly like the traditional fantasy + farming genre. I really never tire of the development of the sect, but too many farming stories have systems in them, and many rewards are given as long as the conditions are met. I personally don't like systems very much. Such farming articles always make me feel fake. After looking through it for a long time, I finally found this book by the author that suits my taste. It has an unsystematic introduction to mysteries and farming, and also adds elements such as time travel and games. I particularly like [Love][Love]
I like this model of farming and then being a sect disciple or a player. The training system seems very reasonable, and it is not a system. The system seems too abstract. I hope the author can continue to work hard and strive to be more powerful every day. One picture a day is really not enough.
Is the author asleep? If not, get up quickly and continue writing.
Although they are all the fourth natural disasters, after death, they travel to the world of immortality to inherit the broken sect of the old sect, the children of the sect's legacy, the VR medium to summon the player, the puppet as the body, and some contents are too similar to "Isn't it a game? Why are you really cultivating immortals" on Penguin Reading. The early development feels very different. I hope I can write out the differences later.
I really think it's pretty good. But can you please add more codes to the password? I don't believe it's not in stock.
The setting is very interesting, keep writing.
Clear structure, nice looking
This setting is really interesting. I hope the author writes more about the player's perspective.
Good-looking, really good-looking