
Werewolf: Comes with a Kill Check at the Beginning
狼人杀:开局自带一个查杀
- Status
- Completed
- Length
- 488k Words
- Genre
- Urban
- Subgenre
- Urban High-Concept
- Audience
- Male
- Updated
- 8mo ago
- Source
- Fanqie
Stats
1.9kReads
6.9Score
186Shelves
195Chapters
426Listens
102.7kReads · all time
Tags
Synopsis
Reader comments
In booklists 3
Werewolf Kills Real People with a Little More Identity. Pure Game Without Plot. Not Holy Mother.
10MViews60Books2dUpdated
Werewolf Killing Can Be Systematic or Unsystematic, and the Speaking Skills Must Be High.
3.3MViews57Books6dUpdated
Werewolf
Are there any novels about the Werewolf game?
1.2MViews67Books2dUpdated







The review is comfortable to watch. There is no blood-pressure-maximizing game at the moment. Five-star support. Please update the author. I feel that this trick vividly interprets the saying "a small opening does not count" [laughing and crying]. The board of meeting the teammates when taking the wolf is almost useless (I first thought that there would be a random priest position when taking the wolf, but it turned out that there was no one. I honestly gave a teammate a position, and even the number given included myself [face covering])
This is the third good-looking Werewolf book I have found. There is only one point outside the game. It focuses on the game. There is also a review at the end. There is only one point in the barrage, which is just right. Unlike the other protagonists I found, just one word, and a lot of people were commenting and questioning it, which really ruined the mood, and it was so ridiculous. This book is very good. There are winners and losers. The losers are written briefly and the winners are written in detail. I am very satisfied and I have always won.
Change the link to randomly learn the identity of one person from the enemy team in each game.
I have read seven or eight werewolf novels, and I can't understand any of them, but I just love reading them.
It's very interesting. I'm a newbie to Werewolf. To be honest, I've never played a single game. But I could barely keep up with the logic of the content at the beginning, and it became easier later on. I can't comment on whether the author's writing about werewolf killing is formal or not? Can't see the logic? Anyway, I am more interested in reading, story-based [? Very good. Because I can see it myself, but the protagonist is not in trouble, especially since the system only gives the protagonist a reminder of who is a werewolf. Even when the protagonist is a werewolf, the system may also remind the person who is a werewolf to be the protagonist's position, so at this time, the protagonist is not in trouble. Then, the protagonist has no romance or ambiguity. The only girl who appears a few times is an ordinary friend that the protagonist met after time travel. There is no emotional drama. The author also said that there will only be friendship development. [I am a male channel with no female protagonist and no CP, so I like this novel] There are quite a few self-set boards, and the author will also consider boards submitted by readers. (I saw this in the comment section. I'm a newbie and don't quite understand which ones are permanent and which ones are self-set)
It is a rare werewolf with brains, and it is worth waiting for the update compared to those books that can listen to the heart but make people talk about it. I just waited too impatiently. I watched it for half a month and finished it in one afternoon.
It looks good, not bad😊. It seems that the author was scolded for playing Werewolf. The protagonist has been praised all the time. Everyone praised him for his awesomeness and good control. It's so embarrassing. The Werewolf killing process is well written.
How to submit a manuscript to the board? Wow, I have compiled a rather complicated one. I will write it here first. I hope the author can see it. Good guy camp: Seer, Witch, Hunter, Lonely Doll, 4 Villagers Werewolf camp: Wraith Doll, Terracotta Master, 2 little wolves. ① Lonely Doll: In the good guy camp, the first action every night can choose to spend the night with a player. If the player is attacked at night, he will howl, which will protect the player from being eliminated and randomly make a night mover (except himself and the person he spent the night with) out. During the wail, all night players know the area where the lonely doll is (in front or behind them). If the player is not dead, the skill will not be activated. After the skill is activated, it will enter a weak state, and will not be able to activate the skill again thereafter (can be knocked out by knife, throw, poison, or gun) If the lonely doll is knifed, thrown, poisoned, or shot, it will not die. If it enters a weak state and does not participate in voting and night operations, it will die if it is chased with a knife, thrown, poisoned, or shot again. Lonely dolls cannot choose the same person to spend the night with. Lonely dolls can choose to spend the night alone. If the Lonely Doll and the person staying overnight are attacked at the same time, the protection will be invalid. The Lonely Doll will enter a weak state and cannot howl, but it can still randomly take away a night player (the same rules as above) ②The Wraith Doll: does not carry a knife, does not participate in werewolf night operations, and can seize the player's body. A good person with skills can steal the skill (if the witch poison is spilled, it is not considered a good person with a knife). The snatching skill with a knife only takes effect once (the good person with a knife will no longer have this skill if his skill is taken away. For example, a hunter cannot Remake and shoot), but the body-seizing prophet will die. The body-seizing werewolf skill is invalid but it can transmit digital information (the transmitted information will take effect one day later). When the villager is captured, you can observe whether the left and right of the villager performed night operations that night (it is not clear, we only know whether the left and right have conducted night operations). During the period when the player's body is taken away, the resentful soul doll is stabbed, poisoned, or shot. If it is voted out during the day, the player whose body was taken away will die on his behalf. The death notice will appear the next night. When all other werewolves die, the Wraith Doll will carry a knife. If the Wraith Doll seizes the body of the same person twice, the player will die. After that, the Wraith Doll will no longer be able to seize the body. ③ Terracotta Master: In the werewolf camp, you can choose four players to be your predetermined puppets during night operations. If any of the players is poisoned, shot, or thrown out, you will be provided with the ability of a swordsman. That is, the werewolf will fire two swords that night (the total number of swords is two and cannot be superimposed). This skill with swords will only take effect once per game. The more scheduled dolls that die at the same time, the more votes it carries (the upper limit is two votes). The voting buff will be effective on the field until the figurine master dies. ④ If the Wraith Doll takes over the Lonely Doll, or the Lonely Doll spends the night with the Wraith Doll, the two will form a third camp, and the winner will be when all two players are exiled, both survive to the 5th day at the same time, or all other players except the two are exiled. Forming a team does not affect the effectiveness of one's own skills (for example, the Wraith Doll can still seize the werewolf's body and give out numerical information later), and third-party camps cannot rescue each other. Oh, yes, oh, I forgot that the lonely doll needs to be adjusted. If two people are stabbed at the same time, there is no way to randomly take away one person - although I don't know if the intensity will be higher or lower if adjusted this way. There is another one. The one that transmits digital information can only transmit up to two digits.
I think it's very interesting, but I've watched so many Werewolves. The protagonist is very cute. I like the protagonist very much. One of them is very cute. I think the character is very cute. I like it very much. And there is a hook, but the hook is not very big. There is a check skill, and this check skill is random. It can only check werewolves, not who he wants to check. He can't check civilians, and he can't check clergy. He can only check werewolves. There was one game that I thought was very interesting. The protagonist was a werewolf, and then his check skill told him, you are a werewolf. The protagonist said I will use you to tell me, I don't know I am a werewolf. It was very fun, and I felt that the hangup was not very big. Logic is fine. This is the second Werewolf book I bought on Tomato that I have read. The first one was my masterpiece, and I have read eight or nine more of them. This one is the second one I have read after my masterpiece. There are no high blood pressure games in the whole process. The losers are skipped. The protagonist does not win all, but I don't know how the protagonist loses. I think it is very good.
It's quite interesting to watch. The male protagonist wins and loses, and there are many more exciting actions than the male protagonist's. The identity is random, and the golden finger is not big. I just know the location of a werewolf and may even be myself. The logic is quite online, and the layout is quite rich. But I don't want to watch it after adding real people in the later stage, because it always feels weird.
Overall, it's not bad, but I recommend that system. If it's a werewolf, you can see the hidden wolf brother. If it's a wolf brother, you can see a little wolf teammate. If you meet each other, you can see a priest. This way the writing is smoother, otherwise it will be less entertaining when you write about wolves. You can't always be a good person. After all, when playing Werewolf, I think wolves are the most important thing.
If you like Werewolf, you really want to watch it. Maybe the first few chapters are a bit boring and you can't get into it. Before I got into the mood, I skipped a bit, but the more I watched, the more I became addicted to it, and I immediately tied it. But I see why his rating is so low. Is he recommending it to the wrong audience? So I'd better rate it, otherwise I wouldn't bother to rate it.
OK OK! IQ is online, beating 60% of this kind of novels. It is not a big hit, it can only be said to be just right.
Each game of wolf killing is carried out from the perspective of the protagonist, and it will not suddenly switch to the perspective of other players. This is very good. There is no superficial description of appearance, only dialogue and logic. There are no logical loopholes. The quality is quite high.
What I'm most satisfied with is that the protagonist doesn't cheat and just ignores logic and cares about himself. The game is relatively short and easy. I read another Werewolf game before that was too long and the game was completely against the wind and was too mentally taxing. I have only watched the first few games so far, and I feel that the opponent cheated the protagonist with a few words and blew himself up one after another. The protagonist won a little too easily. I hope there will be stronger opponents in the future.
It's very enjoyable to read. The author will update it soon. [I'm about to cry][I'm about to cry][I'm about to cry]
This is the only werewolf novel on Tomato that I can read besides Shen Xing's. It's just too short and not enough to read.
A very exciting werewolf novel, with some twists, but not big ones. Moreover, the author is very attentive in describing the protagonist's thinking logic and his psychological activities. I think it is very well written. Much better than those who use AI hydrology to perfunctory readers.
How should I put it? It's all fun and not confrontational at all.
Why does it always self-destruct? Moreover, some of the protagonist's operations are very difficult, so the wolf self-destructs.
It's good not having teammates with high blood pressure
There is no high blood pressure in the game and there are very few teammates.
I really want to see a good game against the wind You can draw a sketch for each chapter, mark the position of each person, mark the position of the protagonist, and mark what each one did [eat melon] to prevent forgetting what happened before.
This could have been done, it's not too big a deal, it's logical, and my teammates are not pigs.
It's quite good-looking. It has golden fingers and is not very big. It suits me who is brainless and likes to read reasoning data streams. The writing style is very brisk and the more I read, the more interesting it becomes. It's a pity that the author has not continued writing. I wish the author good health and happiness!
I don't know how to play, I just watch the fun.
It's actually pretty good-looking, and I feel like it should be rated at an 8-point level… Then for me, the problem that stopped me from reading was that after entering the finals, I just wrote the names of the people instead of the numbers, but I didn't know these people.
What's good is that I think this type of article basically writes about the pig's feet camp winning. It's easy to see, so reading it with the results will open your horizons a bit. Can it be written that in the end it was due to other reasons, such as being knifed or poisoned for no reason, and in the end, I lost and almost won?
It's good-looking🤩, but it's a bit lacking. Please do your best to update it [Blow kiss]
Yes, writing about Werewolf is a hit. I finished reading the latest chapter 115, and the rating feels too low, so I'll give it a try. Hanging but not invincible.