
The Most Expensive Game? Of Course It's Free
最贵的游戏?当然是免费的
- Status
- Completed
- Length
- 625k Words
- Genre
- Urban
- Subgenre
- Urban High-Concept
- Updated
- 1y ago
- Source
- Fanqie
Synopsis
Other names
- I Built a Gaming Empire我打造了游戏帝国Alternate title on Fanqie
More by this author
In booklists 99
Explore more →Any Novels About Making Video Games?
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Any Stories About Making Video Games? Preferably Rated 9.0 or Higher
One Gaming Account Makes Every Online Pro Tremble
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Please stop recommending novels about making games just to troll players. I’m sick of them. Game development stories need to be written with sincerity!
I'm a Veteran Reader, and My Reading List Is Running Dry
I don't want stories with cringeworthy plots. I like urban stories, transmigration, System, quick transmigration, male protagonists, villains, behind-the-scenes masterminds, lords, showbiz, rebirth, urban fantasy, history, games and anime, protagonists transmigrating into animals and getting livestreamed, and livestreaming.
Looking for Stories Where the Protagonist Designs Games and Creates Horror Games
Looking for books like You’re Making a Game, So Why Did You Scare the Judges Half to Death? As the title says, I want games that exist in real life, like Siren or Silent Hill. No games invented by the author.
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⚠️ Heavy Industry, a Giant Corporation and Arms Dealer with a Private Army
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Novels About Cultivating Immortality, Opening Up a Heavenly Grotto or Blessed Land, and Absorbing Spiritual Energy from the Void
Stories about growing from weak to strong and developing a blessed paradise
Poetry or Classical Chinese Gets Added to the Curriculum, Leaving Students Nationwide Scratching Their Heads
Game Development Novels with No Female Lead!!! Must Be a Good Read
No female lead, and something that stays engaging, focused on the game plot and the streamer’s live broadcasts.
Any Novels Inspired by Huawei?
Masters, please recommend some novels based on Huawei, or about starting a technology company from scratch. I want one with a setting close to reality. Please!
High-Quality Urban Rebirth and Entrepreneurship! If It’s Bad, You Can Come After Me.
Urban Novels with Wildly Imaginative, Fresh Ideas, with or Without a System
I'm looking for books like Behave Yourself! You're Always on the List When They Crack Down. Something witty and funny, with a lighthearted, comedic style. I want an entertaining urban fantasy with an interesting premise, not something brainless. It can have a System or not, as long as it's fun.
Novels Based on Steam Games
I'm genuinely puzzled. G Fatty is practically all-powerful in the gaming world, so why has no one really written novels based on Steam or its games?
Reborn, Internet, Starting a Business, and Feel-Good Fiction
Looking for books similar to "Reborn: From the Internet to the World's Richest Man". I want feel-good power fantasies, not depressing stories, and they should be over a million words.
Novels About Building a Company from a Small Business into a Large One
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The Protagonist Starts a Game Studio and Makes AAA Games
Reader comments 50
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The writing on game production is relatively good. If the quality does not decrease in the later stage, the score will be high. Compared with other game articles, the writing is more detailed, and some noteworthy details in the game are written. However, other players are also suspected of cheating when playing the game. The author updates two articles a day, and hopes to mention three. Two articles are not enough for you to read. In addition, it is not all free games, there will still be some buyout games later. The quality is no longer good anymore. It's all about competitions. There are too many games for this competition and that one. There is no game development at all. It's not good enough.
Come on, it's very well written. There haven't been many new books on game production recently. If you write carefully, you can definitely get ahead. To be honest, it is becoming more and more common. The more I write, the more detailed it is. The faster the game is made, the faster and faster the game is made. Many games have weird modifications, and a black mythology is inserted in the middle. I could score an 8 in the beginning and now it is only a 6. It is getting more and more boring, ugh.
There are many such topics in online articles, but this article is relatively good. Each game is described very well. It is not like other authors who find a original artist and fall in love with her. They describe the game as much as possible. It is cool and refreshing. I quite like it🧐
Five-star recommendation, the third book on game production that I can read. Everything else on Tomato is basically carved out of the same mold. The game also enjoys torturing players. There are very few such articles on other platforms, but there are too few updates. The more you look at it, the more boring it becomes, and the proportion of games becomes less and less. It is always a competition. In a company as big as the Protagonist, I really feel that many people are working on mixed salaries. They operate games on a daily basis and make games according to the Protagonist's requirements every few months. Moreover, the requirements here are very clear. The game planner is the protagonist. Do several studios not innovate at all except the Protagonist's requirements? The bugs in recent chapters of League of Legends and the public opinion of Minecraft. It's too wasteful to have to come to the protagonist for these things.
To be honest, this book is really well written, with some hot memes on the Internet, and the events are organized in an orderly manner. I have been reading a lot of novels for a long time. I don't want to read many novels after a few chapters, but I still read this one. It is a really good novel. As for why I gave four stars, it's really the author's fault. I've read almost half of it now. I feel that there are basically typos, missing words, and extra words in about two chapters. Many readers abandon the book because of this reason. I really hope that the author will check it every time after writing, otherwise it will be a bit uncomfortable to read.
I feel that this book is a semi-refreshing article. If you take it seriously like this, strength, power and rights are indispensable. The goose factory has been able to stand in this time and space for so many years. It does not rely on luck. You, an emerging strength, collided with the old forces. It is simply unspeakable. 👍 I am not that strong-minded.
What! The rating is only 7.8? Must support, five-star praise! I have also read several other books about game types, but this one is better, especially the legend described by the author at the beginning. Many books have also written about this game, but the legend in this book is still fascinating and immersive!
This is how a game development article should be written. The rest is usually just hundreds of chapters about the entire game's plot and gameplay. It's better to just buy a game and play it. This book only writes a few chapters about gamers and adds some other, very good game developer perspectives.
It's great. Come on, I saw Chapter 80. It's very interesting. Even a person who doesn't play games can understand it. There aren't too many professional terms. It feels pretty good╮(¯▽¯)╭
Not bad, if possible, start with Happy, Snake, and fight together. It will feel better if you get it. But that's all said and done, let's talk about the situation on the phone. I just saw the CrossFire part and I'm about to do it. Next, I feel that I can pave the way to make 3A and other Genshin Impact irons at once.