Collecting Emotional Values Can Exchange Items with the System, and Negative Emotional Values Can Be Exchanged for Weird Ones.
There is an article that I can't find. I read it a long time ago. I recently came across a similar one that I wanted to read. The protagonist's system collects emotional values. Positive emotions are exchanged for good props, and negative emotions are exchanged for weird props. She gave all the weird props to the original protagonist.
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If my finger is cut and I can tell that I was wronged, then let's forget it, man! Maybe the author can do it after his finger was cut and he could go to work normally the next day? That thing was cut off and the next day it was full of energy and energy, looking for trouble at work? Tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk tsk
The character of the male protagonist Zhou Yang is relatively likable, with a strong character and a strong emphasis on love and justice. Especially when compared with the control group Zhou Liyi, Zhou Liyi loves to cause trouble but does not take responsibility for it. Whenever something goes wrong, he pushes Zhou Yang out as a scapegoat. After all, Zhou Yang is the child adopted by his uncle. In this kind of dependent setting, Zhou Yang can still stick to his heart, which is very relieved to watch. But the plot is a bit draggy, and many plot points could be more compact. The setting of collecting negative emotions can be interesting, but sometimes the way to obtain emotions seems blunt, and it feels like it is forcedly arranged to promote system upgrades. Generally speaking, it's okay to read when you're short of books to pass the time.