The protagonist transmigrates into a world he created through game programming, bringing his GM-permission System with him.
With the System, he's practically an omnipotent creator god in this world.
The natives of the fantastical continent are astounded and worship him as a deity.
Each of them offers up their most treasured possessions as sacrifices.
But the protagonist says he just wants to be a merchant.
And so, a pop-up window for an online shopping interface appears when his followers make sacrifices!
“Your offering is worth 36 faith points. Here are the divine gifts you can pray for.”
The natives of this other world, who've never encountered online shopping, are amazed.
But they soon accept the idea.
They simply assume the protagonist is a true god who answers every prayer.
Depending on the value of their offerings and the strength of their faith, they can fairly receive divine gifts of corresponding worth.
Unlike other gods, who never show a single miracle even after being worshipped for a lifetime.
Hi! It was so well written and ended so quickly. I could have written a lot more after all the players started playing. This is too little. It was gone before I even read it.
Praise and criticism are buyers, applause is idlers 🍉