Wu Chen traveled to a parallel world and became a game designer.
This world is very technologically advanced, with naked-eye 3D, dynamic AR, intelligent AI, and the space metaverse, making the boundaries between people and the virtual world increasingly blurred.
However, after technological innovation, people are not so happy. On the contrary, they are more stressed, so people pursue more crazy excitement.
There are endless games, reality shows, adventures, etc.
It's just that there are few that can be used, and even fewer that are surprising.
Until Wu Chen's arrival...
A shooting game based on the plot of "Qixing Lu Palace", integrating exciting battlefields, plus the high-tech sensory experience of this world.
Let people in this world go crazy for it!
When everyone had passed the basic plot after a narrow escape and was about to take a breather, Wu Chen waved his hand and "Yunding Tiangong", "Jingjue Ancient City", "Yunnan Worm Valley" and so on were already waiting for everyone!
Reader comments
The Tomb Raider Notes game is a good Tomb Raider game. It has to be eliminated before the whole plot begins. It is neither fish nor fowl, so I skipped chapters to read it. The key is that it is very weak. The word count is always low. If you can't write it, don't write it. A good book does not depend on the word count. Can you believe it? It's been fifty chapters and I haven't even seen the tomb door yet.
The idea is very bold and the writing is hard to describe. Anyone who knows stand-alone games would never write it like this. How can the chicken-eating mode follow the plot of 100 people? The corpse cave is almost a decisive battle. Block the corpse cave and you can almost win the chicken-eating mode.
Saw it, not bad
Stimulating the battlefield and stealing pens really don't go together
It's too watery. It's not recommended to listen to the book.
It's really not even a little bit worse [covering face]
The Tomb Raider Notes game is a good Tomb Raider game. It has to be eliminated before the whole plot begins. It is neither fish nor fowl, so I skipped chapters to read it. The key is that it is very weak. The word count is always low. If you can't write it, don't write it. A good book does not depend on the word count. Can you believe it? It's been fifty chapters and I haven't even seen the tomb door yet.
The idea is very bold and the writing is hard to describe. Anyone who knows stand-alone games would never write it like this. How can the chicken-eating mode follow the plot of 100 people? The corpse cave is almost a decisive battle. Block the corpse cave and you can almost win the chicken-eating mode.
Saw it, not bad
Stimulating the battlefield and stealing pens really don't go together
It's too watery. It's not recommended to listen to the book.
It's really not even a little bit worse [covering face]