This book is specially published for modelers. It comprehensively and systematically explains the application knowledge of 3ds Max in model making. This book adopts a teaching method that combines the introduction of 3ds Max software functions with the production of examples, and strives to enable readers to correctly master the methods and methods of modeling using 3ds Max. This book is divided into two parts: basic animation and character animation. Basic animation mainly talks about controller animation and some common modifier animations; character animation mainly talks about the powerful Character Studio character system in 3ds Max, as well as custom skeleton, skinning and free-form character animation production.
Reader comments
This book is really good! It's a great introductory guide for housewives like me who are interested in animation production. The content in the book is easy to understand, and the functions of the 3ds Max software are explained through examples, allowing me to easily master the modeling method. Especially the character animation part was very inspiring to me and gave me a deeper understanding of animation production. I think this book is very suitable for beginners and would recommend it to other friends.
This book is really good! It's a great introductory guide for housewives like me who are interested in animation production. The content in the book is easy to understand, and the functions of the 3ds Max software are explained through examples, allowing me to easily master the modeling method. Especially the character animation part was very inspiring to me and gave me a deeper understanding of animation production. I think this book is very suitable for beginners and would recommend it to other friends.