"3Ds Max 2022 from Novice to Expert" is a technical manual focusing on how to use the Chinese version of 3ds Max 2022. The book has 15 chapters in total, including the interface composition of 3ds Max 2022, geometry modeling, modifier modeling, composite object modeling, graphics modeling, polygon modeling, lighting technology, materials and mapping, camera technology, animation technology, particle system, dynamics technology, hair technology, rendering technology and VRay renderer application.
"3Ds Max 2022 From Novice to Master" has a clear structure, comprehensive content, and easy to understand. It also designs a large number of practical cases and explains the production principles and operation steps in detail, aiming to improve readers' practical software operation capabilities. In addition, the teaching resources attached to this book are rich in content, including project files, texture files and teaching videos for the cases in this book, making it easier for readers to apply what they have learned.
"3Ds Max 2022 From Novice to Master" is very suitable as a training material for related courses in animation majors in universities and training institutions, and can also be used as a self-study reference book for the majority of 3D animation enthusiasts.
Reader comments
This book feels very good! It is very friendly for people who are new to 3ds Max, the content is easy to understand, and the cases are also very practical. It reminds me of the "3D MAX Animation Production Example Tutorial" that I have seen before. It is also in a similar style and helps readers get started quickly through detailed operation steps and practical cases. But I hate the kind of textbooks that are too theoretical. This one is very good. It doesn't just talk about theory, it's full of practical information! I think it's perfect for a newbie like me, highly recommended!
This book feels very good! It is very friendly for people who are new to 3ds Max, the content is easy to understand, and the cases are also very practical. It reminds me of the "3D MAX Animation Production Example Tutorial" that I have seen before. It is also in a similar style and helps readers get started quickly through detailed operation steps and practical cases. But I hate the kind of textbooks that are too theoretical. This one is very good. It doesn't just talk about theory, it's full of practical information! I think it's perfect for a newbie like me, highly recommended!