“You’re playing a marksman and putting nothing into agility or strength, but dumping everything into intelligence? Your spell damage is ridiculously low. Are you stupid?”
A cursed marksman whose attack bonuses are practically zero has no choice but to take the path of curses.
Skill One: [Poisoned Arrow] Blessing Effect: [Stealth]. The arrow turns invisible, and enemies can’t sense the damage they take when hit. The damage accumulates, and once it’s enough to kill them, it’s all applied at once. Perfect for sneaky kills and stealing monsters.
“Hey, why did I just drop dead? Which bastard did that?”
“Where’d my monster go? Who stole it? Damn it, I’ve been fighting it for half a year and haven’t even gotten a whiff of its XP!”
Skill Two: [Rending Arrow] Blessing Effect: [Incurable]. The healing reduction caused by bleeding is amplified 9,999 times.
“What’s the point of keeping the healer alive in a team fight? Even if you have a healer, you still can’t win!”
“Where’s the healer? Why aren’t you healing me?”
Healer: “I can’t heal you enough!”
Feel free to discuss other fun builds based on negative-effect skills.
This story includes game elements merging with reality. If that’s not your thing, please don’t read.
Read more readers' comments and suggestions
The attack is cursed, what's the use of adding intelligence. It's better if you don't add Constitution or Dexterity.