[Traditional online games + holographic games + data streaming + no heroine + non-pure white + cool writing]
If I ever get to play a holographic game in my lifetime, I hope it will be like the one in the novel.
(There is no plot to kill people because the game touches reality, the game is still a game)
(The opening of Goldfinger is very small. Rebirth is mainly about the character of the protagonist who is a bit honest and responsible. It is difficult for me to put this kind of character on a minor)
Reader comments
The writing is pretty good. Except for rebirth, it's all about strength, nothing to worry about, and the combat power is not broken. It's a bit like a full-time master. However, there is a very serious bug, which is five arrows per second. According to the holographic game, according to the display situation, it is completely impossible for the mobile phone to wave the bow string back and forth to reach five arrows per second. 1: When using a bow, you need to match the matching arrows. The arrow needs to be taken out of the quiver and the arrow tail is placed on the bow string before it can be fired normally.
2: To shoot an arrow, you need to pull the bow string. The tension on the bow string deforms the bow string. When you let go, the bow quickly rebounds and pulls back the bow string, driving the arrow on the string to eject. If you follow the method described in the novel, the arrow will not receive much force at all, which is not enough to launch the arrow very far. (This is a fatal bug and there is no way it can be solved)
The problem of 1 can also be said to be that the arrow is in the backpack and is automatically wound every time the arrow is shot, but the solution to 2 is absolutely impossible to appear in the hologram.
The writing is a bit boring. The plot is the same as most online games. It's boring to read. It feels like it's the same over and over again, which is not interesting.
I think that since we are writing about the format of online games, we should write it in a bigger way. Players all over the world are doing (competing for) a task (dungeon) together. What is the difference between it and a legend?
Mark down.
The traditional virtual online game article is very interesting.
Disadvantages: The psychological age of the protagonist is indeed a bit old, which may be difficult for some readers to relate to. (But it's understandable. The authors who still write this kind of articles and those who read this type of article are basically the same age, which may be a bonus.) The dungeon racing feels a bit full-time, but the control is okay.
It feels like it's almost time to enter the main mission of the game.
Overall highly recommended.
I hope the author can continue to update.
Tomato is a good virtual game article, with relatively few hangups. It's just a rebirth and adding your own skills. It's good-looking.
Very good online game article, is this a eunuch?
It feels like the peak of previous online game novels, but the underage setting is a bit toxic. I will continue reading and keep up with updates.
You can write well, keep up the good work
Author, guess how many people like to read or wear headphones to listen to your popular science knowledge [Chigua] Let me tell you, I have read Chapter 14, bye.
Right! So right!
A well-written online game, with technical skills and not too much talent. You can read it, unlike other online games that become boring after watching the early stages.
Hold on, stop being a eunuch.
It's very interesting. I suggest you repost it at a certain point. It's difficult for Tomato novices to achieve results. At a certain point, I should have enough subscriptions to support writing. I will definitely subscribe.
Very good, good-looking
Not bad, keep up the hard work, give me a five-star first to show your encouragement.
It's well written and can be read with your mind.
Shouldn't the masters in the previous life just shoot at will and hit at will? Still need to practice like a novice?
The writing is pretty good. Except for rebirth, it's all about strength, nothing to worry about, and the combat power is not broken. It's a bit like a full-time master. However, there is a very serious bug, which is five arrows per second. According to the holographic game, according to the display situation, it is completely impossible for the mobile phone to wave the bow string back and forth to reach five arrows per second. 1: When using a bow, you need to match the matching arrows. The arrow needs to be taken out of the quiver and the arrow tail is placed on the bow string before it can be fired normally. 2: To shoot an arrow, you need to pull the bow string. The tension on the bow string deforms the bow string. When you let go, the bow quickly rebounds and pulls back the bow string, driving the arrow on the string to eject. If you follow the method described in the novel, the arrow will not receive much force at all, which is not enough to launch the arrow very far. (This is a fatal bug and there is no way it can be solved) The problem of 1 can also be said to be that the arrow is in the backpack and is automatically wound every time the arrow is shot, but the solution to 2 is absolutely impossible to appear in the hologram.
The writing is a bit boring. The plot is the same as most online games. It's boring to read. It feels like it's the same over and over again, which is not interesting. I think that since we are writing about the format of online games, we should write it in a bigger way. Players all over the world are doing (competing for) a task (dungeon) together. What is the difference between it and a legend? Mark down.
The traditional virtual online game article is very interesting. Disadvantages: The psychological age of the protagonist is indeed a bit old, which may be difficult for some readers to relate to. (But it's understandable. The authors who still write this kind of articles and those who read this type of article are basically the same age, which may be a bonus.) The dungeon racing feels a bit full-time, but the control is okay. It feels like it's almost time to enter the main mission of the game. Overall highly recommended. I hope the author can continue to update.
Tomato is a good virtual game article, with relatively few hangups. It's just a rebirth and adding your own skills. It's good-looking.
Very good online game article, is this a eunuch?
It feels like the peak of previous online game novels, but the underage setting is a bit toxic. I will continue reading and keep up with updates.
You can write well, keep up the good work
Author, guess how many people like to read or wear headphones to listen to your popular science knowledge [Chigua] Let me tell you, I have read Chapter 14, bye.
Right! So right!
A well-written online game, with technical skills and not too much talent. You can read it, unlike other online games that become boring after watching the early stages.
Hold on, stop being a eunuch.
It's very interesting. I suggest you repost it at a certain point. It's difficult for Tomato novices to achieve results. At a certain point, I should have enough subscriptions to support writing. I will definitely subscribe.
Very good, good-looking
Not bad, keep up the hard work, give me a five-star first to show your encouragement.
It's well written and can be read with your mind.
Shouldn't the masters in the previous life just shoot at will and hit at will? Still need to practice like a novice?
Hunters should have pets, right?