Double lines of light and dark, internal and external cooperation, metaphorizing the world with a chess game
In the fourth year of Yuanhe (809), Wang Shizhen, the Chengde Jiedushi envoy, died, and his son Wang Chengzong established his own post. Xianzong wanted to use this to flatten Heshuo. However, the main war faction and the peace faction in the DPRK were at loggerheads, and the eunuch Tutu Chengcui also coveted military power. In this game, a group of secret agents who had been lurking in Chengde Town for thirty years were reawakened - they were the informants planted by the court after the Anshi Rebellion, and now there are only three people left.
The male protagonist Shen Mo (pseudonym) is a native of Xingzhou. His father was once a hidden stake, and the mission was passed on to him before his death. He originally just wanted to be an ordinary businessman, but he was involved in a chess game from which he was destined to be unable to escape. What he wants to do is to pry a stone in the heart of the feudal town.
Elements Transformation of "Hidden Pile"
Time background: Yuanhe cut down the feudal vassalage (50 years in advance to avoid direct similarities)
Core Organization: Hidden Stake (Latent Network) - Change the name but not the function
Protagonist's life experience: Shen Mo (an orphan in hiding) - changing from "blood theory" to "mission theory"
Dual protagonist mode: Shen Mo (open line) + Xiao Heng (hidden line) - internal and external cooperation
Jianghu forces: Hidden Stake, Nei Ya Army, Sangha, Chamber of Commerce - Replacement of names and attributes
The ultimate strategy "exchanging sons": Shen Mo created divisions within the vassal town, while Xiao Heng promoted the reduction of the vassal state in the court