This book is structurally divided into six parts: main report, sub-reports, special reports, regional reports, case analysis and appendices. A comprehensive review and in-depth analysis of animation books, TV animation, animated movies, animation game toys, mobile game industry, e-sports industry and other fields were conducted, and the development trends of the industry were predicted.
Reader comments
The content of this book is so comprehensive! It provides an in-depth analysis of various fields of China's animation and game industry, with a clear structure, which gave me a deeper understanding of this industry. Moreover, the writing style is very pragmatic and the writing is concise and clear. I especially like the case analysis inside, which is very enlightening. Recommended to friends who are interested in anime and games!
The content of this book is so comprehensive! It provides an in-depth analysis of various fields of China's animation and game industry, with a clear structure, which gave me a deeper understanding of this industry. Moreover, the writing style is very pragmatic and the writing is concise and clear. I especially like the case analysis inside, which is very enlightening. Recommended to friends who are interested in anime and games!