Dai Wang transmigrates to a parallel world with astonishingly advanced technology and obtains an Immersion Value System.
As long as he earns immersion points from players, he can improve his game-making skills.
Looking at the barren game development interface, Dai Wang is shaken to his core and brings the cartoons he watched as a child into this other world.
When the first game, “The Legend of Luoluo,” is released, it sparks a wave of heated discussion online.
“Titanic? That’s love? Bullshit! It’s just a fling between two people who’d known each other for a few days. But when the Golden Iron Beast activates its backup energy source, that’s loyalty to Wild Bear!”
The release of “King of Mechs” shows netizens what loyalty really means!
“Ultra Beast Force” demonstrates what it means to be unable to win a fight or an argument.
“Chinese Kids” lets the whole world experience Chinese-style horror.
…
The plot I wrote is a bit complicated. I feel like I should keep writing about King of Fighters. I should write out the important plots and wait until the second game is released before considering the second game. After all, what you choose is emotion. If you want to do something like Goose and Duck, why not change it to another anime? Like some fruit treasure special attack, super beast armed, isn't he delicious?
I'll give you four stars first. It depends on the author's subsequent development. Most readers came in because of your title of King of Mechs. Then they said that you should focus on one game first, and you don't write daily plots and other games like you did later. Then you said that if you think of characters one by one or just one by one in a few days, you always feel that the intelligence of the world's characters has been reduced. My personal suggestion is that you should write about a game first, and then write about other games one by one. Occasionally, it is feasible to participate in the same stage together. Then, for daily life, it should be changed to more about planning the game. It can appropriately reduce some words and describe the process of the anchor playing the game. (Only my personal thoughts.) I hope you won't be disappointed Most readers are quite disgusted with female protagonists. If you want to add a female protagonist, it would be better to add a strong female character (I forgot whether there is such a thing as a female protagonist in this novel)😅[The punctuation marks of the voice input method are lacking [shocked]]
It's okay, so-so, the game is interspersed too frequently, there is too much Japanese life, and there is too little plot about the game.
I can't stand it, it's boring. The martial arts that attracted me to the pit is from my childhood, and I haven't played any of the games in the author's book. I don't know if it's because I'm withdrawn or something else. Anyway, I don't have the motivation to read on. The three stars are my memories of my childhood, and the two stars are my thanks to the author for writing about my childhood.
What the hell are those two women? , When you write a game, write the game well and end up with two women. Nowadays, everyone can't live without women, right? , I can't understand why each woman writes that she is like a fairy? Can't you live without me? You can't continue writing without a woman?
The writing is okay, but when you write a little bit about this and a little bit about that, you can't stand it at all. It's messy and complicated. Why can't you finish one first? I skipped reading the rest because the rest of the writing was not as good as taking notes on the Internet, and the rest of it was uninteresting and too complicated and messy.
Habitual praise
It's so cool. It's a mini-game plus a daily routine. I just started writing about the death of the Golden Iron Beast after more than 60 chapters. I don't know if King of Machine War can reach hundreds of chapters.
The writing is pretty good, keep up the good work.
Great come on?