Python is a high-level programming language that has become a highly respected language in the field of programming due to its simplicity, readability, and scalability.
This book teaches Python programming by writing small and interesting games, and directly displays the source code of the game and explains the principles of programming through examples. The book has 21 chapters in total, with 14 game programs and examples running through it. It introduces Python basics, data types, functions, process control, program debugging, flow chart design, string operations, lists and dictionaries, graphics and animation, collision detection, sounds and images, and other aspects of programming knowledge. This book can help readers master the basic skills of Python game programming in an easy and interesting process.
This book is suitable for Python programming beginners of different ages and levels.
Reader comments
I particularly enjoyed the collision detection and graphic animation sections of the book, which reminded me of the times I used to play games with friends. Moreover, the examples in the book directly display the source code, which is very practical. I think both children and adults can benefit from this book and learn the basics of Python programming. Recommended to everyone!
It's very detailed and explained very clearly. A novice who doesn't know anything can really understand it.
I particularly enjoyed the collision detection and graphic animation sections of the book, which reminded me of the times I used to play games with friends. Moreover, the examples in the book directly display the source code, which is very practical. I think both children and adults can benefit from this book and learn the basics of Python programming. Recommended to everyone!
It's very detailed and explained very clearly. A novice who doesn't know anything can really understand it.