Twenty-year-old fantasy players travel to other worlds and get the full system of the otherworld version of Fantasy Westward Journey at the beginning. They can learn all sect skills at will, upgrade gang skills at will, raise summoned beasts at will, and refine demons at will. I heard you are a top psionicist? Eat my soul-leaving talisman and see if you can still use magic! Heard about your God of War? Have you ever seen Sweeping an Army? What, there is actually a beast master who dares to challenge me? Let you know what a real summoned beast is. I am a beast master, but I am a master of magic and martial arts. Not only am I a master of magic and martial arts, I can also build artifacts and refine elixirs.
In this Journey to the West, there are no destiny seekers. The 18 accompanying elves are the eternal pursuit.