Youth, city life, collecting, campus, with a touch of gangland and sci-fi elements. No tired tropes, just easygoing fun.
The story takes its time to heat up. The first 20 chapters lay the groundwork.
After waking from an explosion, the protagonist discovers that he's still alive and has gained the ability to connect to electronic devices.
At the same time, many objects reveal strange abilities of their own.
The protagonist's mission is to collect these unusual objects and use them to do extraordinary things.
Wooing girls and getting revenge.
Showing off and saving the day.
Combining magical objects to escape danger, and crushing villains with his exceptional intelligence.
Making money is a breeze for him, and becoming a boss doesn't interest him much. He only wants to collect these objects.
Because the more objects he collects, the closer he gets to the truth behind the explosion...