The virtual game known as Lord has attracted a large number of fans of historical conquest games. It brings together most of the world's civilizations, and its map is designed to match the world map.
The regions include Asia, Europe, North America, South America, Oceania, Antarctica, and Africa. No civilization has ever arisen in Antarctica, however, so it exists as a neutral zone.
Every continent has given rise to glorious civilizations, so each player can choose the civilization they like best and wage wars of conquest.
In the China region of Asia, dynasties such as the Xia, Shang, Zhou, Qin, Han, Eastern Han, Jin, Sui, Tang, Song, Yuan, Ming, and Qing once flourished.
Japan, too, has seen numerous eras ruled by shogunates.
Europe gave rise to civilizations such as the Empire of Alexander, the Roman Empire, and the Holy Roman Empire.
The indigenous civilizations of the Americas also came in many forms, including the Aztecs, Maya, and Incas. Africa was home in turn to Ancient Egypt, the Ptolemaic Kingdom, the Fatimid Caliphate, and the Mamluk Sultanate.
The northern grasslands were also home to nomadic peoples such as the Xiongnu, Xianbei, and Mongols.
It's okay. There's nothing too wrong with the overall plot, but the author should explain clearly the various generals first. Chen Qingzhi is still young, so his force value and command value are not high yet. I saw that a few of them left because Chen Qingzhi's attributes were too low.
Writing on a single computer is too difficult
Come on author!!! This is the first time I've met an author with such a high output