
After Dying Three Thousand Times, I Summoned the Player
死亡三千次后,我召唤了玩家
- Status
- Ongoing
- Length
- 187k Words
- Genre
- Eastern Fantasy
- Subgenre
- Fantasy High-Concept
- Audience
- Male
- Updated
- 3y ago
- Source
- Fanqie
Stats
5.8Score
73Chapters
5kReads · all time

死亡三千次后,我召唤了玩家
It's okay, give it five stars and don't stop updating it. Personally, I feel that the most difficult thing about this type of novel is: 1. Players' respective characteristics, including personality, abilities and other diversity, such as skills, props, and titles, should try to be unique and cannot be copied by other players. 2. The cooperation between players, different ability props, etc. Have different functions, but the most important thing is cooperation. You can write a copy for a certain player, and then other people will cooperate to help him get the title of props and so on. This type of novel I personally like the most: My players can create their own skills. In this book, each player has a different skill, and the player characteristics are obvious. However, beating the boss basically relies on lives [face covering] My bad friends are all sand sculpture players. In this game, the props and abilities obtained by players are basically unique. Most of the time, it is carried out in multiple lines. I don't know a copy, but just focus on one player to death. It's broken [face covering]
Not bad. Worth my first comment.
Well, it's quite satisfying!
Dear readers, comments and suggestions are welcome~