Features of this book: Innovative and breakthrough graphical programming case form, focusing on creating super cool and interesting large-scale projects, full-color printing, complete code. Mastering how to use knowledge to create a super cool "Super Mario"-style large-scale clearance game project step by step. Project-based learning system, truly mastering how to apply the learned programming knowledge, and comprehensively improve computational thinking. Content points: Focus on creating a super cool large-scale project, comprehensively upgrade computational thinking and programming skills. Different from making various small projects, this book will lead you to create a large-scale game project with complete structure, perfect functions, outstanding effects, and rich scalability. This book uses a project-based learning method to break down the project into various functional modules, and conduct production from various aspects such as character modeling, cutscenes, information entry, character interaction, generated terrain, and functional engines, and finally create a large-scale game project with personal characteristics. During the entire project creation process, you will learn various functions and programming knowledge in Scratch, develop computational thinking to solve big problems, experience the joy of creation, and gain a sense of accomplishment. This book is suitable for young people who have a certain foundation in programming. It is also suitable for readers who want to further learn and improve their programming and thinking skills, who like challenges and participate in competitions. It can also help teachers to teach related courses.
Reader comments
This book is very good! It teaches us how to use Scratch to create large-scale games through project-based learning, with rich and comprehensive content. I especially like the process of creating large-scale game projects in the book. The step-by-step explanation of the functional modules is very clear. Moreover, the author's sharing of experience and skills is also very practical and helpful for improving programming thinking. In short, this is a very interesting and practical programming book, recommended to friends who like challenges!
This book is very good! It teaches us how to use Scratch to create large-scale games through project-based learning, with rich and comprehensive content. I especially like the process of creating large-scale game projects in the book. The step-by-step explanation of the functional modules is very clear. Moreover, the author's sharing of experience and skills is also very practical and helpful for improving programming thinking. In short, this is a very interesting and practical programming book, recommended to friends who like challenges!